Showing 13 open source projects for "development server stacks"

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  • 1
    ScriptDev2 is an extension to the Massively Multiplayer Online Role-Playing Game Server - MaNGOS. ScriptDev2’s purpose is to provide small-scale scripts for use within MaNGOS and to provide developers information on how to work with modular application
    Downloads: 0 This Week
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  • 2
    A windows based simulator for a real multimedia message service center.
    Downloads: 0 This Week
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  • 3
    A client-server platform for the development of modern warfare multiplayer games. Each system, building or unit can be scripted via XML. Offers the ability to create & play realistic scenarios, with heavy emphasis on simulation and strategy.
    Downloads: 0 This Week
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  • 4
    MMORPG simulating virtual fantasy world. Our concept is "play from anywhere". The game is in *early* development stage. There is still a lot of work to be done. Pre-alpha test server can be found at http://world7.no-ip.org
    Downloads: 0 This Week
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  • 5
    UDSL is abreviation of Universal Distributed Simulation Library. This is library for building flexible distributed simulation systems. This library uses Object Oriented appoach and based on distributed and decentralized architecture.
    Downloads: 0 This Week
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  • 6
    SimpleDomino is a Server for a Programming Competition from Schoolinux and Linux-dubai.com for School Students. It uses TCP/IP for Communications. (It's base on Linux but can port to Windows) You can start your own Competition or Help us to develop this P
    Downloads: 0 This Week
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  • 7
    AdmIRC is a webmin module for irc server administration. It provides a config interface and advanced security and linking automatism support. Currently UnrealIRCD 3.2 and the services Anope and Epona are supported. Subprojects: irc newsbot and java tools
    Downloads: 1 This Week
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  • 8
    frCoder is a set of tools used to write, test, and simulate software written for the FIRST Robotics Competition (FRC). frCoder also includes basic libraries of common techniques used in the FRC.
    Downloads: 0 This Week
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  • 9
    The Ovorp Game Engine is: Client/Server Networking, Object Management, Full Hardware Acceleration, Raytraced Collision Detection, Native C#/.Net Game Objects, Cross-Platform, Scalable from Pong to a MMPOG, MIT Licensed to encourage commercial development
    Downloads: 0 This Week
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  • 10
    This is a 3D networked tank simulation in development. Java3D API (v 1.2) is being utilized. Using one server to several clients, users will be able to do battle real-time in the same virtual universe.
    Downloads: 0 This Week
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  • 11
    This is a project to try and complete the MaNGOS WotLK Beta Server, so that when WotLK goes live on official Blizzard open server's we'll be able to get MaNGOS up and running with WotLK. More information will be available at a later time.
    Downloads: 0 This Week
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  • 12
    CinemaU will follow the development of a film student's rise to fame. The player is cast as a faceless film student, who is in charge of developing both the film studio and the films themselves.
    Downloads: 0 This Week
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  • 13
    This project seeks to bring the codebase of both the Starpeace client and server up to date. The eventual goal of this project is to return Starpeace to active development featuring new content after the existing code has been optimized.
    Downloads: 0 This Week
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