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Built using GLScene and Open Dynamics Engine, this vehicle game aimed to model the physics of steering as much as possible.
It currently modeling wheeled vehicles with 2 to n number of axles.
This project also includes a simple height field map editor to test the vehicle and opensteer for the steering automation. The height field map is also aimed to be deformable at game play.
Currently built with Delphi XE2.
An Houston/NASA Mission Control Simulator written in Delphi!
It´s a small project to test my Delphi-Skills...
The Simulation will simulate the Mission Control of:
-Mercury Atlas/Redstone
-Gemini
-Apollo 1/4/6/8/9/10/11/12/13/14/15/16/17
-Apollo-Sojus-Test-Program (ASTP)
-Space Shuttle´s STS-Program
-ISS U.S. Missions, russian Missions and Proton
-and a "Easter-Egg": an ICBM test-Launch
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First it will be aviable in German, then in version 0.5 it will also be aviable in english.
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Sorry for my bad english, i am german ^^
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UPDATE: I need ALPHA and BETA Testers!
PTISC (Project Turn-base Isomatric SLG Core)is a turn base Isomatric SLG game play engine.
Using DelphiX for content display.
Related topic is SRC(Simulation RPG Construction) built by Kei Sakamoto.
MyBurger is a project for building a freeware game. The aim is building your own fast food store and sell burgers, run advertisments, make new recipes, buy ingredients, etc...
"Les Anneaux de Tribana" is a kind of "arcade game", indeed you lead a flying hero who has to go through rings floating in the air. This is a project made by four 1st-year students of the French Computing Engineering School Epita (www.epita.fr).
This is a remake of the great game Elite. It lasts 50 years in future of the old game. For people who don't know it: It is like Privateer, X2 and Freelancer.
Please read oour documentation. For latest sources use our Subversion-Tree.
A 3D space exploration game that will give you the chance to explore a solar system, develop trade routes between planets and more. The game is powered by the GLScene 3D engine for Delphi.
LOOP (Language Object Oriented Parallel) is a visual programming language project dedicated to creating a full suite of components for simulation of hierarchical dynamical systems in discrete time.