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Automate contact and company data extraction
Build lead generation pipelines that pull emails, phone numbers, and company details from directories, maps, social platforms. Full API access.
Generate leads at scale without building or maintaining scrapers. Use 10,000+ ready-made tools that handle authentication, pagination, and anti-bot protection. Pull data from business directories, social profiles, and public sources, then export to your CRM or database via API. Schedule recurring extractions, enrich existing datasets, and integrate with your workflows.
The most fun you'll ever have on IRC! You will be allowed to buy and sell virtual shares with virtual money using real time, real world share price values. You can also trade your shares between eachother.
A basque handball (esku pilota) sport game in 3D. Tools for creation (at this planing stage): Ogre as graphic engine | ODE or similar for physics (OGREODE) | Blender for modelling | GIMP2 for texturing
TOS is a multi-player soccer simulation game and a match simulation engine for on-line soccer management games. TOS can also be used as a tool for multi-agent AI research and education.
Atera all-in-one platform IT management software with AI agents
Ideal for internal IT departments or managed service providers (MSPs)
Atera’s AI agents don’t just assist, they act. From detection to resolution, they handle incidents and requests instantly, taking your IT management from automated to autonomous.
This project gives you a simple 2D world for playing with Artificial Intelligent actors. It contains of a world with objects. And a simple game, pyRugby, demonstrating the use of this world. All built in Python, using pygame for visualization.
Our ambition in this project is to use Blitz to design a free 3D open source game creation system that is easy for the beginner and powerful enough for the advanced user.
General purpose agents using reinforcement learning. Combines radial basis functions, temporal difference learning, planning, uncertainty estimations, and curiosity. Intended to be an out-of-the-box solution for roboticists and game developers.
Codename HACK is a hacking gaming Simulation, where each User get their own virtuell PC. They must upgrade it and hijack other PCs and Data to get more money! This game usees Python. Maybe also PyGTK and Twisted!
FMORG will be a small scale MORPG using the Fnord GameEngine, which is the first part of this project. Fnord uses Irrlicht, Audiere, Raknet, tinyXML, OpenAL, and LUA. Our goal is to build a modern, complete 3d gameengine and the first game using it.
RealTimeBattle is a programming game, in which robots controlled by programs are fighting each other. The goal is to destroy the enemies, using the radar to examine the environment and the cannon to shoot.
Evening is a gameengine based off of the open-sourced Quake 3 engine code. The Evning engine will have features like physics and per-pixel lighting and be perfect for commercial-quality game projects.
FratWars will be a Real Time Strategy game focused on a fraternity trying to be the best on campus. Elements of the game will include gathering resources, keeping popularity up, avoiding having the charter revoked, and throwing the best parties.
[Project Dormant until 2008]Shadows Rising is a browser based RPG written in PHP, Javascript, and XHTML. MySQL/PostgreSQL supported. The core engine will allow users create unique RPGs by adding new items, classes, terrain maps to Game Modules.
This is going to be a Tamagotchi-like game, but in a Polish setting and with a Polish sense of humor. You control a guy, who has various needs. Feeding him and getting some drink is essential, but sometimes he also wants to play basketball or meet a girl
This is a remake of the great game Elite. It lasts 50 years in future of the old game. For people who don't know it: It is like Privateer, X2 and Freelancer.
Please read oour documentation. For latest sources use our Subversion-Tree.
Pizza Game (working title) is a real-time 3d game in which you can manage your own pizza restaurant. It will be supported on multiple platforms including Windows and Linux and is utilising the OGRE 3D engine.
Program your own robot with any .NET compatible language and battle it out with the others through the internet. Powered by the Ovorp gameengine, Virii is a game tailored for .NET programmers at all levels.
This game will have arcade style sword play, but use many proven techniques from other games. Upon completing the Massive world and Large storyline in the sinlge player campaign, the player will be able to venture into the online world.
The Ovorp GameEngine is: Client/Server Networking, Object Management, Full Hardware Acceleration, Raytraced Collision Detection, Native C#/.Net Game Objects, Cross-Platform, Scalable from Pong to a MMPOG, MIT Licensed to encourage commercial development