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Origin is a evolver for the programming game Corewars. Part of this project is a modified MARS (Memory Array Redcode Simulator) written in C especialy for evolvers. With SWIG its going to be very easy to use in different languages.
FS Assistant is an interactive FlightSimulator "Co-Pilot" system. This software will allow pilots to enhance their flightsimulator experience, and make it as realistic as ever.
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A simulation environment for 2D robots to interact and perform tasks in. Meant to be educational and demonstrate emergent behaviors. No download necessary! See demos on project website!
Arcus is a Rubik's Cube Simulator written in Java featuring 3D display and cube manipulation. Besides conventional solving, getting from any pattern to any goal pattern is supported. Allows the user to bidirectionally walk through the cube's history.
Tank Battles is a 3D simulator for teaching robot artificial inteligence. It's
heavilly influenced by Robocode, but differs from the former in that it adds the complexity of a full 3D scene, realistic physics simulation, among other features.
Orbiter Combat Addons provides a set of addons--spacecraft and utility plugins--to enable the use of Dr. Martin Schweiger's Orbiter space flightsimulator to simulate potential space combat systems.
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The Phoenix Open Source FlightSimulator project is designed to create the ultimate base for combat flight simulators. Every piece will be designed as modular as possible allowing component switching and a great opportunity for community development.
Road traffic simulator/game with lots of vehicules, different drivers characteristics, accidents, detours, manual or script-driven traffic lights control, pedestrian traffic, road-works, and plenty more! Solve your simulated traffic-jams problems!
FSLink is a set of programs that use an interface to Microsoft FlightSimulator and display information to a virtual pilot. The languages involved are C and VB (C for the main OpenGL gauge displays and VB for the Server/Client set).
JavaFlightSimulator is a 3D flightsimulator that was programmed using Sun Microsystems' Java3D API. It offers two game modes: Solo Flight - fly and fight against AI enemy planes, and Network Dogfight - host or join a free-for-all network game.
Sim4All is a battle & racks offline simulator for Ogame (a web-based game inspired in space conquest)
It's inspired in Speedsim, and even Sim4All is not so powerfull, it can perform some useful tasks for Ogamers, and it works on any platform (Java)!!
3D space flight combat simulator. Programmed in C++, OpenGL and SDL to be portable across several platforms and operating systems. Light weight graphics with the emphasis on game play, speed and portability.
Client-server Rail Simulator. JRail uses Java3D for rendering. In the future it will be a massive-multiplayer game, with real-time simulations, realistic timetables, etc.
Visual Cockpit Simulator is a flightsimulator based on the flightsimulator FlightGear, with support the GUI for construction of interfaces of aircraft cockipts.