Open Source Windows Simulation Games - Page 40

Simulation Games for Windows

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  • 1
    Have you ever wanted to dive into the seedy underworld of Mexican Pro Wrestling but never had the opportunity? Your chance is now here. Currently LuchaManager is a barely running text based pet raising game, written in python.
    Downloads: 0 This Week
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  • 2
    Lucky fruit is a console based win32 slot machine game. it's written in c++. it's currently in beta testing stage.
    Downloads: 0 This Week
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  • 3
    This project intends to produce a high detailed scenery of the Lyon-Grenoble region, for Condor Soaring Simulator.
    Downloads: 0 This Week
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  • 4
    Space simulation game. Nothing more specific right now.
    Downloads: 0 This Week
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  • 5
    MASyV (Multi-Agent System Visualization) enables one to write agent-based models/cellular automata, eg. in C, visualize them in real time & capture to movie file with MASyVs GUI & message passing lib. Includes examples: Hello World, ants, viral infection
    Downloads: 0 This Week
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  • 6
    MIR is a dream of young student in computer graphics and programing, who one day thought of a game wich will be very very innovative and so customizable by the user than he\'d be able to really build and shape the world where he lives.. MIR: Make It Real
    Downloads: 0 This Week
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  • 7

    ML2VR

    Providing MATLAB Users an Easy Transition to Virtual Reality and Immer

    Lets you do MATLAB simulations in Virtual Reality (HMD's, CAVE's). Cross Platform (linux/win32). Video Demo: https://www.youtube.com/watch?v=K3GqNlR8jUA Talk: http://compsci.capture.duke.edu/Panopto/Pages/Viewer/Default.aspx?id=2a105e10-dacb-4f4c-97a8-83af78757105 Note: this project requires matlab to be installed along with the instrument control toolbox. The robot demo requires the statistics toolbox.
    Downloads: 0 This Week
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  • 8
    A windows based simulator for a real multimedia message service center.
    Downloads: 0 This Week
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  • 9

    MMUAVC

    A Multimodal approach to control a Unmanned Aerial Vehicle

    Welcome to Multimodal Unmanned Aerial Vehicle Controller (MMAR) This project intends to develop a multimodal interface which gives a human operator capability of controlling a QuadRotor UAV efficiently and more easily. During this project we use a simulated QuadRotor called AirRobot in a simulation environment for development of robots, USARSim. There are some aspects involved in this project including touch, pose tracking, gesture recognition, voice recognition, etc and we try to utilize capabilities of some devices available today such as Android Phones and Microsoft Kinect. Using a windows appliacation called MMUAVC Fusion App, this system gathers all data from sensors and issues control commands for the QuadRotor
    Downloads: 0 This Week
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  • 10

    MPI Baccarat Game

    MPI Baccarat Game

    This is a baccarat game application developed in java 1.7 version with swing interface. It is developed by the gaming lab (MPI-GERDC). This game is aimed for students in MPI Bachelor of Science in Computing programme to study the gaming specialist. This simulation will help students to learn the baccarat game rules, logic, and test the betting systems of their own.
    Downloads: 0 This Week
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  • 11
    A model railway simulation. You can define trains, tracks, switches and signals and then watch the trains driving on the tracks, control the trains, switches, and signals.
    Downloads: 0 This Week
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  • 12
    MTS-1 = Military Tactics Simulation Open source massive multiplayer tactical shooter / military battlefield simulation (first person) suited especially for online competitions. Progress: still coding non visual stuff.
    Downloads: 0 This Week
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  • 13
    MUGU (Multi-User Graphical Universe) is a gaming system for multiplayer roleplaying worlds.
    Downloads: 0 This Week
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  • 14
    MWLL Actionmapper java frontend for changing keys in Mechwarrior Living Legends. Starting with MWLL v0.3 the latest versions of the Actionmaper will be included with releases of the mod.
    Downloads: 0 This Week
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  • 15
    This is a GUI for the MaNGOS server platform. This is based on the GUI developed by Angelus so many credits go to him. This is a rewrite using his core.
    Downloads: 0 This Week
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  • 16
    The Magnet Ball Game designed in order to test the graphic interface of FreePascal. Winmode is used.
    Downloads: 0 This Week
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  • 17
    MageTheorycraft models the casting mechanics of a mage in World of Warcraft (WoW) and outputs a simulated combat log.
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  • 18

    Magic Solver sim

    A rudimentary 2D isometric engine

    A very simple 2D isometric-engine which was created as basic idea to develop an isometric virtual environment in which some programmed robots autonomously they move trough differents rooms to test they abilities to solving problems in the real enviroment. The engine is in the first stage and it needs to be completed. Totally useless fun project. But feel free to enjoy it and help grow it.
    Downloads: 0 This Week
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  • 19
    Player can grow flowers. Player should choose one flower. And player can grow the flowers.
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  • 20

    Mandate Engine

    RTSish Game Engine

    The project is a fork of Glest Advanced Engine for the purposes of adding significant gameplay options, graphics upgrades and GUI upgrades in order to create an engine capable of playing a series of 7 games I wish to create. The 7 games are all based on this IP: Children of the Thousand Suns: The Unaligned Mandate Each game combines a few different genres from this list and others: RTS, TBS, RPG, Sim, City Building, Breeding, Management You can also make mods of various kinds with support for all the features my own games use and possibly more. It's open source and free obviously. Most modding is done through XML files quite similar to the ones for other Glest derivatives. There may be some good scripting support as well. Currently for fun I am creating a Majesty like to play with since Majesty 2 sucks and Majesty one doesn't support easy modding. Changed the homepage to the GitHub since the repository here is being difficult and thus doesn't contain the source.
    Downloads: 0 This Week
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  • 21
    The Massive Artificial Intelligence Simulation is like that from Lord of the Rings, only they are playing Capture the Flag! The user can manage the team and compete in matches and tournaments. Written in C++ (AI) utilizing the Dark Game SDK (graphics).
    Downloads: 0 This Week
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  • 22
    A LGPL 3D opengl engine that uses trigonometry to make wonderful objects.
    Downloads: 0 This Week
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  • 23
    Matt9537s Park Manager

    Matt9537s Park Manager

    Park Managing tool for Roller Coaster Tycoon 3 (RCT3)

    The Park Manager is a standalone application for Roller Coaster Tycoon that offers a variety of features. Users can upload and download pre-made landscapes to build their projects upon. There is an in-depth yet easy-to-use system to search for parks to ensure you find the perfect park for you! You can leave comments and assign ratings on each park. New in Version 1.3, park manager will scan to determine what Custom Scenery (CS) you are missing in order to open a park. Also new is the new Collab Hub: A central place for your collaborations with other players, This includes a centre to upload all files relating to your project including videos, pictures and other details. A centralised chat for your fellow members and instant backups of your projects.
    Downloads: 0 This Week
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  • 24
    Maze Race is an OpenGL application for generating and rendering a random maze using a visibility determination algorithm to create a potently visible sets or PVS for the maze.
    Downloads: 0 This Week
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  • 25
    Mechanicus is a race simulator between player-constructed vehicles. This project is effectively abandoned.
    Downloads: 0 This Week
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