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OpenUniverse is a fun, fast and free space simulator. It currently focusses on the Solar System and lets you visit all of its planets, major moons and a vast collection of smaller bodies in realtime 3D (using OpenGL).
SimStar GPL is an exciting open source space combat game. Networkable, portable, and open source, it's the shoot'em up for the next century! Uses OpenGL (Mesa) for high speed graphics and has over 1 megabyte of code available! NOT your dad's open source!
Original Creator -> http://www.donhopkins.com
Original SimCity projects by Don Hopkins: http://www.art.net/~hopkins/Don/simcity/index.html
from: http://www.donhopkins.com/drupal/node/130
GPL Open SourceCode of OLPC SimCity to be called Micropolis
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SPT is a 3D application wich allows user to driving Polish trains. Project based on Marcin Wozniak's & McZapkie code. SPT contains powerful world editor.
This project encompasses a futuristic racing game much like Wipeout or Xtreme-G Racing. It is a modification of the Half-Life 2 Source engine using the freely distributed sourcecode provided by Valve via Steam.
This is a web based, MMO strategy game, based on exploration, expand, extraction and extermination. Game provides open world and scenario mode games, global statistics and achievements.
Whole server code is being written in C# and ASP.Net.
Project moved to Google Code since SourceForce is a broken, buggy, non-responsive service. I had to re-log in over 100 times just to change this description. Please visit the project at http://code.google.com/p/starflighttlc/ for the latest version of th
Turn-based strategy game, featuring detailed mechanics and gameplay features. NOTE: This project has been moved to Google Code until Sourceforge can decide on something and not change it a minute later.
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OpenSpore will resemble the new PC game Spore but in a open source fashion. We are currently accepting new staff and fellow idea givers. anything is useful to the project.
ASS is a project to implement an ELITE-style game with multiplayer capabilities,
realistic and physically correct movement in space, trading, lots of ships, planets, guilds, fighting, exploring, aliens, evolving technology... Everything...
FSRC is a branch of the FreeSimRC code started by Stefan Bissell. FSRC is a java based virtual air traffic control client for use on virtual fight simulation networks.
IcePidgen is a military combat simulator that takes the form of a First Person Shooter.
It attempts to enforce the use of modern-day team combat principles in large scale engagements.
Networix is a Open Source Framework programmed in c# to allow users to script in lua, c# and GLSL in a OpenGL Environment using an object based interface.
Fast-paced multiplayer blade fighting 3D game allowing you to express your feelings on your opponents, using martial arts techniques and rapid gestures.
Nuevo juego basado en el clásico Pin Pon. Espectaculares y sencillos gráficos, torneos mundiales entre jugadores conectados en red. Desarrollado en C++ y librería SDL.
This project seeks to bring the codebase of both the Starpeace client and server up to date. The eventual goal of this project is to return Starpeace to active development featuring new content after the existing code has been optimized.
SuperStarTrek.ORG is the youngest daughter of the classic SUPER STARTREK game, ready to use on modern OSes. The game is written in C. Read more: http://www.superstartrek.org/