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Our Free Plans just got better! | Auth0
With up to 25k MAUs and unlimited Okta connections, our Free Plan lets you focus on what you do best—building great apps.
You asked, we delivered! Auth0 is excited to expand our Free and Paid plans to include more options so you can focus on building, deploying, and scaling applications without having to worry about your security. Auth0 now, thank yourself later.
An Open Source portable pure Java game library with example games, Swing-based sprite animation engine, deployment framework, and firewall tunneling networking. The code is documented in the book Advanced Java Game Programming by David Wallace Croft.
MASyV (Multi-Agent System Visualization) enables one to write agent-based models/cellular automata, eg. in C, visualize them in real time & capture to movie file with MASyVs GUI & message passing lib. Includes examples: Hello World, ants, viral infection
The idea is to create an easy to use engine for board game simulations on PC. Just scan or photograph your board and cards to play. Check games section for some game setups.
OnePanel is an Instrument for Flight Simulator (2004 and ). It is a Radio Tuning Unit, remote EFIS control, MCP designed to work specifically with the Boeing737 and Airbus A400M, using FSUIPC library.
"JSBSim Python Bindings" is a Python wrapper around the open source flight dynamics model JSBSim (http://jsbsim.sourceforge.net/). It allows to use most of the JSBSim C++ API from the Python programming language.
UnBGameDev is a student game development project at the University of Brasilia/Brazil. Our main goal is to learn by means of producing small games using free technologies, such as Ogre3D, Lua and Microsoft XNA.
Network Management Software and Tools for Businesses and Organizations | Auvik Networks
Mapping, inventory, config backup, and more.
Reduce IT headaches and save time with a proven solution for automated network discovery, documentation, and performance monitoring. Choose Auvik because you'll see value in minutes, and stay with us to improve your IT for years to come.
This is a 2D shooting action game for two players for GNU/Linux, Mac OS X, and Windows. Current release written in C++ using the SDL library with its extensions. Next release will be in Java.
Game of life is a c# lesson in object oriented programming. It provides places to write code which is Object Oriented and work on AI routines, Multi-threading and least importantly, fun.
HyperNoids is a simple retro shoot-em up. It's written in C/C++ with the allegro game programminglibrary. For windows and linux, although the Windows port is less stable.
An open source driving game focusing on large outdoor environments and semi realistic physics, upgradable cars that change in handling and speed, creating a slight RPG element. Hijacking cars is easy and encouraged, but not by the law enforcement.
GLUI is a GLUT-based C++ user interface library which provides controls such as buttons, checkboxes, radio buttons, and spinners to OpenGL applications. It is window-system independent, using GLUT or FreeGLUT.
Metabolsim is a Real-Time Strategy game, where the battle field is the human body. You have to fight the incoming viruses, build and upgrade organs, and manage the food you get, so that your character spends a long and happy life !
LibProcTer is a library for generating planetary terrains, suitable for use in realtime simulations like flight simulators. The library can use existing data and fill in missing data with procedural terrain generation.
OdeNet is an alternative .NET P/Invoke + High level classes wrapper to ODE. It supports ODE 0.10 at almost full functionality, and it has been adequately tested on production projects.
Framework and set of object-oriented and/or generic libraries designed for games and virtual reality simulations. Abstracts interfaces of APIs and provides additional general and high-level functionality for rapidly creating solid applications.
The Rossum Project is an attempt to collect and distribute robotics software. We are seeking help with our first project, a mobile-robot simulator featuring a 2-D virtual world, and new work including artificial intelligence and robot-control logic.
Small simulation that can drive a CIGI compliant IG to do EOIR sensor simulation. This is based on the OpenEaagles framework (HOST) and the MultiPurposeViewer (IG).
This C# application is a simulation that attempts to test the feasibility of deploying the now famous High-Low card counting technique paired with Basic Strategy rules. Some human error factors can be adjusted and winnings are displayed.
Roboships is a programming game, you must build and program 2-10 roboships to fight against each other. Ships can have different hulltypes and set of weapons. Programming is done with flowcharts and battles are fought in 2D sea.