This project is no longer hosted on sourceforge, please go to https://github.com/jodersky/sims instead.
A library for rigid body simulation written in Scala. This project was created under the terms of a one-year project at school (Gymnase de Burier). Another program for testing and visualizing SiMS, Graphyx, is included.
Boids, developed by Craig Reynolds (http://www.red3d.com/cwr/) in 1986, is an artificial life program, simulating the flocking behaviour of birds. This demo implements the pseudo code found here: http://www.kfish.org/boids/pseudocode.html
A simple software to extract any valid DBPF file, normally they have package extension.
This software extracts DBPF files from any The Sims 2, The Sims Stories, The Sims 3 and Spore using command line and has XML support for other softwares.
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MOSE MakeObj Script Engine is a scripting engine for the Simutrans Tool "makeobj". With a Shell like scripting language big addons (called paks) set could be compiled for Simutrans.
Khazad is a unique game engine intended to act as a testbed and example for 3D viewing, mouse based designations and AI for the independent game Dwarf Fortress.
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A continuously-evolving population/intelligent AI/environment/evolution simulator. Players manipulate a given world in which creatures with varying characteristics attempt to survive by eating, avoiding harm, and reproducing.
MMaM is a game where the goal is to collect big impressive monsters from other asteroids with your grappler ship and build up your monster park while maintaining its food chain and providing security for your monsters and guests from raiders.
Metabolsim is a Real-Time Strategy game, where the battle field is the human body. You have to fight the incoming viruses, build and upgrade organs, and manage the food you get, so that your character spends a long and happy life !
This is new reincarnation of all-known xNova project. In the "Regenesis" we want to summarize all best from space-MMRPGs such like Unificant Wars and OGame. All development is carried out with Java (Hibernate + J2EE) + Haxe + ExtJS.
Xylo is a simulation software that emulates a vibraphone, a musical instrument that belongs to the xylophone's percussion family. It uses a WiiMote to track the 2D positioning of two ir-emitting sticks.
A virtual world browser based on Linden Labs' Second Life viewer. Modifications include OGRE rendering (supporting inworld 3D meshes) in addition to the original renderer, and a global avatar system.