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...This functionality is supported by the game being written in Python 3, with its powerful support for including external code at run-time.
The graphics will be a simple mixture of 2D raster and vector imagery with text-based menus, and the music will be highly reminiscent of the 80's 'chiptunes' that made up the soundtracks for games on the Amiga and Commodore 64.
MonsterBattle is an exciting, AI driven, adaptable simultaneous multi-character battle simulation developed in Python. It allows the flexible creation of characters, weapons, locations and teams through the definition of simple user defined text files.