Showing 8 open source projects for "no code"

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  • 1
    Kirstens Viewers

    Kirstens Viewers

    Opensource Created Custom Viewers For Virtual Worlds like SecondLife.

    Kirsten’s Viewer is a fast, modern Third‑Party Viewer (TPV) for Second Life, registered under the official TPV directory. It’s built for creators, photographers, and advanced users who want a clean, modern viewer with a focus on high performance on high end PC's Anaglyph 3D Mode , OpenCL‑based Visual Effects, Aggressive Optimisation, vcpkg + PowerShell One‑Click Build Automation, Highly Tuned Graphics Path , Many Other Cutting‑Edge Features — ongoing experimental work, performance...
    Downloads: 40 This Week
    Last Update:
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  • 2
    Muc_systray x86

    Muc_systray x86

    A demonstration python animation system tray X86

    This project show you the potential of mini meme on your taskbar. That will help to maximize your OC expose promotion and the the way interaction. Full source code accessible.
    Downloads: 0 This Week
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  • 3

    Vegastrike evolved

    evolution for vegastrike SpaceSim/Combat/Trade game

    ...Let's Vegastrike be evolved , with new goals : _Dynamic Market system , better AI , mission and campain editor , etc ... _MMO : Create somewhere a dedicated host to help debug the actual working network code . Artists ( Sound , Image , Video , Mesh modelling , Animation ) and Devs are welcome ! Our ShipYard : https://sourceforge.net/p/vegastrikevo/wiki/Shipyard/ Checkout for alpha version : https://sourceforge.net/p/vegastrikevo/svn/HEAD/tree/branch/VS_evolved_v1.0/
    Downloads: 0 This Week
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  • 4
    GalGen Trader

    GalGen Trader

    A 2D Elite-style game written in Python 3.2.

    ...One of its most important features is the ability for extension modules to be added that can change just about any feature of the program; from new weapons and devices, to adventure modules that add new 'mini-plots' (similar to the Galactic Adventures DLC for Spore), to modules that replace parts of the core game. This functionality is supported by the game being written in Python 3, with its powerful support for including external code at run-time. The graphics will be a simple mixture of 2D raster and vector imagery with text-based menus, and the music will be highly reminiscent of the 80's 'chiptunes' that made up the soundtracks for games on the Amiga and Commodore 64.
    Downloads: 0 This Week
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  • 5

    Game of Turmites

    Conway's Game of Life and Turmites Combined!

    ...It's all very randomly generated, and there is no way for any user input. I'll consider putting some in later. I had been wanting to make the Game of Life for some time as well as make some kind of genetic algorithm based code. So, here is what I came up with. While this may just seem like simplify a graphical display of what boredom looks like... well, it really doesn't go much past that point. If you Don't know what Conway's game of life is: It's the Black (Or white, I may have changed them) cells that follow a simple set of instructions based on the state of its adjacent cells. ...
    Downloads: 0 This Week
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  • 6
    Space simulation written in Python. The project aims to someday be like Elite with aspects of Trade Wars. Currently it is an interesting experiment in vector mathematics which demonstrates a minimalistic rendering engine for 3D space graphics.
    Downloads: 0 This Week
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  • 7
    GUI IDE for developing games with the Stratagus engine.
    Downloads: 0 This Week
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  • 8
    Original Creator -> http://www.donhopkins.com Original SimCity projects by Don Hopkins: http://www.art.net/~hopkins/Don/simcity/index.html from: http://www.donhopkins.com/drupal/node/130 GPL Open Source Code of OLPC SimCity to be called Micropolis
    Downloads: 0 This Week
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