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ZED OS is a portuguese Linux based distribution (remaster of Ubuntu Mate). It was designed for users who want an innovative system. With both 3D and 2D interfaces you'll be able to chosse the better one according to your hardware/needs.
It's Web Based and inspired in Windows XP from Microsoft
open game world to be set in a realistic environment
Discover a huge fictional game world and supply resources for its exploration.
Unleash mysterious secrets or just race through the hills.
This software is under development and thus neither complete nor bug-free.
However, fun can occasionally be had.
evolution for vegastrike SpaceSim/Combat/Trade game
Vegastrike is an old open source game , cool but unfinished . And while there is still a community ,
the project is in orbit in a kinda space cimetery .
The game can run under Windows,Linux ,Mac .
BUT : It is complicated to work with the original SVN
repositery , while the admins aren't reactive .
So i decided to create that hub , with a trunk based upon the 0.5.1rc1 of Vegastrike .
Let's Vegastrike be evolved , with new goals :
_Dynamic Market system , better AI , mission and...
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Prequel to my game Plague-RPG, Plague: The Outbreak is built in Python and is a open world based texted based RPG set in the start of a Zombie Outbreak. The player can go anywhere in the world looting and rebuilding, each world is generated randomly.
UnBGameDev is a student gamedevelopment project at the University of Brasilia/Brazil. Our main goal is to learn by means of producing small games using free technologies, such as Ogre3D, Lua and Microsoft XNA.
Le Chocolat is a "Warhack" game engine for development Warhacks in Python lenguage (using Pygame for the graphics and sound) to play in offline or online
Ocean Empire is a reimplementation of the famous DOS-game Ocean Trader. Though it is not completely identical to Ocean Trader, it will have many more options, which offer more game features to the user.
Cross-platform 3D Game Interpreter for 3D design games simulation and Virtual Reality Graphics Rendering with GUI and Command Line. Include map editor , game modeler , script editor.
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The goal of this project is to develop a generic and powerful 3D simulation framework mainly but not exclusively targeted at gamedevelopment. Important aspects are efficency and simplicity of use.
The SquadX Turn-Based Engine is a game engine for aiding the development of tactical turn-based combat simulations (like the XCOM(tm) series). The project is being developed in C++, using OpenGL, GLUT, and SDL. It will have versions in Linux and Windows.
ME is a multiplayer, web-based game of space exploration and economic competition. It is a game of strategy, role-playing, combat, and diplomacy.
Continues the development of ME originally by Bryan Brunton.
Try the game at http://advancedpowers.com/
MIR is a dream of young student in computer graphics and programing, who one day thought of a game wich will be very very innovative and so customizable by the user than he\'d be able to really build and shape the world where he lives.. MIR: Make It Real