Start building on Google Cloud with $300 in free credits. No commitment, no credit card required until you're ready to scale.
Launch your next project with $300 in free Google Cloud credits—no strings attached. Test, build, and deploy without risk. Use your credits across the entire Google Cloud platform to find what works best for your needs. After your credits are used, continue with always-free tier services. Only pay when you're ready to scale. Sign up in minutes and start exploring.
Start Free Trial
Build Agents and Models on One Platform
Everything you need to build production-ready agents and models. Access 200+ Google and third-party AI models and tools.
Gemini Enterprise Agent Platform is Google Cloud's comprehensive platform for developers to build, scale, govern, and optimize agents and models. Choose from Google's most advanced models and third-party models like Anthropic's Claude Model Family.
MonsterBattle is an exciting, AI driven, adaptable simultaneous multi-character battle simulation developed in Python. It allows the flexible creation of characters, weapons, locations and teams through the definition of simple user defined text files.
"JSBSim Python Bindings" is a Python wrapper around the open source flight dynamics model JSBSim (http://jsbsim.sourceforge.net/). It allows to use most of the JSBSim C++ API from the Python programming language.
Prequel to my game Plague-RPG, Plague: The Outbreak is built in Python and is a open world based texted based RPG set in the start of a Zombie Outbreak. The player can go anywhere in the world looting and rebuilding, each world is generated randomly.
UnBGameDev is a student game development project at the University of Brasilia/Brazil. Our main goal is to learn by means of producing small games using free technologies, such as Ogre3D, Lua and Microsoft XNA.
Virtual Playground will be a virtual world where you can interact with the all kinds of objects you can find in this world. The idea is that everyone has its freedom to discover and build in the world of Virtual Playground.
TDS is a thrilling simulation of the Titanic ship disaster. The focus lies on realistic physics and haunting music to create a thundering atmosphere in egoperspective. The entire project will be released under the GPL, strictly non-commercial.
A game written in python using pygame. The user launches a probe with starting velocity. The probe is then only controlled by gravity. Score based on time surviving (before collision) and proximity to objects.
GoMaxi! is a helper application for the www.maxithlon.com browser game. It helps managing your team, showing data and graphs about your athletes. There's also a companion extension for the firefox browser.
Le Chocolat is a "Warhack" game engine for development Warhacks in Python lenguage (using Pygame for the graphics and sound) to play in offline or online
PysandX is a python implementation of the Falling Sand Game.
It supports custom elements, and is written in python.
It requires pygame installed in order to run.
MOSE MakeObj Script Engine is a scripting engine for the Simutrans Tool "makeobj". With a Shell like scripting language big addons (called paks) set could be compiled for Simutrans.
Metabolsim is a Real-Time Strategy game, where the battle field is the human body. You have to fight the incoming viruses, build and upgrade organs, and manage the food you get, so that your character spends a long and happy life !
A virtual world browser based on Linden Labs' Second Life viewer. Modifications include OGRE rendering (supporting inworld 3D meshes) in addition to the original renderer, and a global avatar system.
This script provides a graphical user interface for accessing the raw text of files created by the free version of Mario Paint Composer. It makes it easier to upload and download songs, and also allows songs to be exported in standard midi format.
DAFT (Desktop Anthropomorphic Friend Thing) aims to create a pale imitation of life on the desktop of the everyday user. Aims to be simple, light weight and cross platform.
Ocean Empire is a reimplementation of the famous DOS-game Ocean Trader. Though it is not completely identical to Ocean Trader, it will have many more options, which offer more game features to the user.
"Roberge's Used Robot (RUR) : a Python Learning Environment" is a Python implementation of a "robot environment" as introduced by R. Pattis in 1981. **It is obsolete.** See https://github.com/aroberge/rur-ple