Showing 8 open source projects for "infinity-x"

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  • 1
    Generic Collectible Card Game is a multiplayer multiplatform implementation of a card game engine. The card game engine is designed to be of general purpose core for several modules each defining the game specific behaviour.
    Downloads: 0 This Week
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  • 2
    RealTimeBattle is a programming game, in which robots controlled by programs are fighting each other. The goal is to destroy the enemies, using the radar to examine the environment and the cannon to shoot.
    Downloads: 0 This Week
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  • 3
    Cellular-Automata-based engine for generating random MIDI music
    Downloads: 0 This Week
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  • 4
    This game will have arcade style sword play, but use many proven techniques from other games. Upon completing the Massive world and Large storyline in the sinlge player campaign, the player will be able to venture into the online world.
    Downloads: 0 This Week
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  • 5
    The year is 2050. Wars between nations have been outlawed. Instead, the new warriors are the Elite programmers of every nation. Wars are fought in a virtual arena using automated bots that are controlled using a computer language similar to C.
    Downloads: 0 This Week
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  • 6
    World Foundry is a 3D level game engine and asset production pathway with over 170,000 lines of code. Originally a commercial product, now released under the GPL. Designed from the beginning to be cross-platform, runs on windows, working on linux port.
    Downloads: 0 This Week
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  • 7
    WWIIOLinux, a project to get the MMOG WWII Online to run on Linux with Wine.
    Downloads: 0 This Week
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  • 8
    A computerized version of "Big Play Football", a freely-distributed table top simulation of (U.S.) football. The game recreates matches based on statistical performance of players. Intended uses: simulation for "what if" scenarios, "Quick Play"....
    Downloads: 0 This Week
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