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Generic Collectible Card Game is a multiplayer multiplatform implementation of a card game engine. The card game engine is designed to be of general purpose core for several modules each defining the game specific behaviour.
A Privateer style game with Wing Commander ships, set in the Wing Commander Universe. The year is 2669, you have complete freedom to do what YOU want. choose your own destiny as either a male/female human, Kilrathi or firekkan as you travel the universe
RealTimeBattle is a programming game, in which robots controlled by programs are fighting each other. The goal is to destroy the enemies, using the radar to examine the environment and the cannon to shoot.
This game will have arcade style sword play, but use many proven techniques from other games. Upon completing the Massive world and Large storyline in the sinlge player campaign, the player will be able to venture into the online world.
World Foundry is a 3D level game engine and asset production pathway with over 170,000 lines of code. Originally a commercial product, now released under the GPL. Designed from the beginning to be cross-platform, runs on windows, working on linux port.
Soccer manager with many new features, 2D/3D match engine, it will be released under GPL for Windows and Linux. OSM will include built-in database viewer/editor. Also all world leagues will be in. Over 50 statistics per player.