Showing 14 open source projects for "linux-firmware"

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    Atera all-in-one platform IT management software with AI agents

    Ideal for internal IT departments or managed service providers (MSPs)

    Atera’s AI agents don’t just assist, they act. From detection to resolution, they handle incidents and requests instantly, taking your IT management from automated to autonomous.
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    Pest Control Management Software

    Pocomos is a cloud-based field service solution that caters to businesses

    Built for the pest control industry, but also works great for Mosquito Control, Bin Cleaning, Window Washing, Solar Panel Cleaning, and other Home Service Businesses in need of an easy-to-use software that helps you simplify routing, scheduling, communications, payment processing, truck tracking, time tracking, and reporting.
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  • 1
    Noble Ape Simulation
    Simulates a biologically diverse tropical island, and the ape inhabitants cognitive processes. For MacOS X, iPad, Windows and Linux. Features a non-polygonal graphics engine and a command-line version
    Downloads: 0 This Week
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  • 2
    A cross-platform, user-modifiable three-dimensional space trading and combat game.
    Downloads: 5 This Week
    Last Update:
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  • 3
    Wormies

    Wormies

    A cocos2d iphone game written in objective c.

    This is a full cocos2d iphone game I created a few years ago. I'm releasing the source here in case it is useful to someone.
    Downloads: 0 This Week
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  • 4
    This site is obsolete. Oolite for Windows, Mac OS X and Linux now lives at http://www.oolite.org/
    Downloads: 0 This Week
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  • Financial reporting cloud-based software. Icon
    Financial reporting cloud-based software.

    For companies looking to automate their consolidation and financial statement function

    The software is cloud based and automates complexities around consolidating and reporting for groups with multiple year ends, currencies and ERP systems with a slice and dice approach to reporting. While retaining the structure, control and validation needed in a financial reporting tool, we’ve managed to keep things flexible.
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  • 5
    ggelite aims to be a clone/improvement of the old eighty's game called "elite"
    Downloads: 0 This Week
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  • 6
    A library and set of components specifically engineered (but not restricted to) electronic game development.
    Downloads: 0 This Week
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  • 7
    A game in which players program and design robots to battle with each other. Based on the original Mac game by David Harris and Lucas Dixon.
    Downloads: 3 This Week
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  • 8
    An action-packed multiplayer Macross (Robotech) game where the key focus is on the valkyrie fighters. Glory to the brave! (Robotech:Glory is also a beginner developers learning platform. Welcome!) IN PLANNING
    Downloads: 0 This Week
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  • 9
    Galamayo is a multiplayer top down space shooter inspired by the Escape Velocity series of games. It is written in C++ using the libraries SDL, and SDL_net.
    Downloads: 0 This Week
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    Dun and Bradstreet Connect simplifies the complex burden of data management

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  • 10
    RTS game engine contributions to Stratagus. RPG mode, first-person mode, underground areas and more are planned. A distribution of Stratagus with the contributions compiled in will also be released here.
    Downloads: 1 This Week
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  • 11
    A computerized version of "Big Play Football", a freely-distributed table top simulation of (U.S.) football. The game recreates matches based on statistical performance of players. Intended uses: simulation for "what if" scenarios, "Quick Play"....
    Downloads: 1 This Week
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  • 12
    SSF aims at providing an easy to use and efficient framework for physics sim & visuals in small scientific simulations in real-time, as well as games, which are inherently real-time applications.
    Downloads: 0 This Week
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  • 13
    Petite is a tailor made library to develop using Objective-C, without any NeXTStep syntax. Petite is there to help people to discover Objective-C programming.
    Downloads: 0 This Week
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  • 14

    SimKit

    The Objective-C Interactive Simulation Abstraction Layer

    SimKit(because GameKit was taken) is designed to allow quick and easy cross platform abstraction away from platform dependant drawing and physics libraries. The APIs provide a generic way to make common calls for drawing, animating, and otherwise manipulating 3D entities, as well as shading and texture information.
    Downloads: 0 This Week
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