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Context for your AI agents
Crawl websites, sync to vector databases, and power RAG applications. Pre-built integrations for LLM pipelines and AI assistants.
Build data pipelines that feed your AI models and agents without managing infrastructure. Crawl any website, transform content, and push directly to your preferred vector store. Use 10,000+ tools for RAG applications, AI assistants, and real-time knowledge bases. Monitor site changes, trigger workflows on new data, and keep your AIs fed with fresh, structured information. Cloud-native, API-first, and free to start until you need to scale.
VASSAL is a game engine for creating electronic versions of traditional board and card games. It provides support for game piece rendering and interaction, and supports play by email or over a live connection.
tiny code, html webcam game or plug brain in each blob, java server
...The gameplay is better experienced in 0.2 which is controlled with the mouse so you dont have enough freedom of movement compared to webcam. This small file contains its own sourcecode including occamserver, a tiny general java server I built which I'll adjust to allow http streaming connections to stay open for faster ajax than a new web call each time. The reshaping and bouncing physics is by springs.
Open sourcegame inspired by Star Wars Rebellion. Code written in Java
Open source development of a strategy real time/turn base game based on Star Wars Rebellion game.
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OpenKingdom is a game based on the ideas of the Anno series, but with own content, ideas and code. It is currently in early development and not playable yet.
Enterprises and companies seeking a solution to manage all their procurement operations and processes
eBuyerAssist by Eyvo is a cloud-based procurement solution designed for businesses of all sizes and industries. Fully modular and scalable, it streamlines the entire procurement lifecycle—from requisition to fulfillment. The platform includes powerful tools for strategic sourcing, supplier management, warehouse operations, and contract oversight. Additional modules cover purchase orders, approval workflows, inventory and asset management, customer orders, budget control, cost accounting, invoice matching, vendor credit checks, and risk analysis. eBuyerAssist centralizes all procurement functions into a single, easy-to-use system—improving visibility, control, and efficiency across your organization. Whether you're aiming to reduce costs, enhance compliance, or align procurement with broader business goals, eBuyerAssist helps you get there faster, smarter, and with measurable results.
An Open Source portable pure Javagame library with example games, Swing-based sprite animation engine, deployment framework, and firewall tunneling networking. The code is documented in the book Advanced JavaGame Programming by David Wallace Croft.
Vizzini is a Java game framework which provides common abstractions and interfaces to enable quick game development. Targeted areas include board games, arcade games, card games, and simulations.
This is a 2D shooting action game for two players for GNU/Linux, Mac OS X, and Windows. Current release written in C++ using the SDL library with its extensions. Next release will be in Java.
Magic:The Gathering over LAN or Internet, alone or against another player (need IP of your opponent). The program is the judge : you play with the true rules. Firemox can also emulate another TBS. Written in Java, works on Mac, Windows and Linux.
The SH Batch Editor allows to apply automated changes to the mission and campaign files of the Silent Hunter game series (SH3 and SH4). It includes a Java API to the mission structure and an application to make simple changes using Python code snippets.
As a healthcare provider, you should be paid promptly for the services you provide to patients. Slow, inefficient, and error-prone manual coding keeps you from the financial peace you deserve. XpertDox’s autonomous coding solution accelerates the revenue cycle so you can focus on providing great healthcare.
Katz und Maus is a great Java simulation of two animal species, cats and mice. In the game the user can give his chosen species artificial intelligence. In fact he decided about mice he must code how they react on different events, e.g. corn found.