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The JASI library provides an architecture based on a simulation kernel and elementary classes for simulation elements and event to build event-based simulation systems in Java.
Vizzini is a Java game framework which provides common abstractions and interfaces to enable quick game development. Targeted areas include board games, arcade games, card games, and simulations.
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The goal of this project is to develop a generic and powerful 3D simulation framework mainly but not exclusively targeted at game development. Important aspects are efficency and simplicity of use.
This is a framework written in PHP for easily creating resource management / strategy games. Two playable games are included. The system uses sessions to store data and should work out of the box with little or no configuration.
SSF aims at providing an easy to use and efficient framework for physics sim & visuals in small scientific simulations in real-time, as well as games, which are inherently real-time applications.
pyRobbie is a Robot simulation program, written in Python, which enables users to control a (graphical) Robot through a 2D graphical world to solve different problems. The intent is to provide an easy to use framework for constructing programming example
Tourk is a framework for developing programming games, where two (or more) people write game playing code (like Deep Blue) and a controller puts the two against each other.
AutoMan is an extension to the SOFA: Simulation Open Framework Architecture. It provides an easier to use programming interface an allows all simulations developed therein to be run in VR.