Showing 17 open source projects for "tiny core linux"

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    Bullet Physics SDK

    Bullet Physics SDK

    Real-time collision detection and multi-physics simulation for VR

    This is the official C++ source code repository of the Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc. We are developing a new differentiable simulator for robotics learning, called Tiny Differentiable Simulator, or TDS. The simulator allows for hybrid simulation with neural networks. It allows different automatic differentiation backends, for forward and reverse mode gradients. TDS can be trained...
    Downloads: 8 This Week
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  • 2

    fglc

    Tiny, easy and fast!

    FGLC (previously known as yaflight) is a tiny, lightweight and simple Flight Gear launch control wrote in Gambas3 language.
    Downloads: 0 This Week
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  • 3
    Generic Collectible Card Game is a multiplayer multiplatform implementation of a card game engine. The card game engine is designed to be of general purpose core for several modules each defining the game specific behaviour.
    Downloads: 0 This Week
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  • 4

    Sims 3 Package Interface

    Sims 3 (and other) game package library

    "Sims 3 Package Interface" provides a core library of portable code that "understands" Sims3 game packages. Note that (with some minor tweaks) the core library code also understands other game package formats (e.g. SimCity Online, Sims4). Along with the core library are a number of "wrappers" that provide the main part of the project. These handle deserialization and serialization of data within the package (or any other source). Further tools (not supplied here) can use the core...
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    Downloads: 581 This Week
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  • 5
    OldSkoolGravityGame

    OldSkoolGravityGame

    Extremely hard-core lander game.

    OldSkool Gravity Game is lunar lander skillgame with twitch gameplay, it is designed to be hard, precise and unforgiving. All in glorious 70's style vector graphics.
    Downloads: 0 This Week
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  • 6

    smartblob

    tiny code, html webcam game or plug brain in each blob, java server

    You play a 2d blob that reshapes to grab bend bounce and swing on objects floating in midair (like a platformer game), except acrobaticly your view spins when your blob does. I'm planning a huge multiplayer world, some blobs played by people holding a bendable loop game controller (tape a 1 meter cut of thick extension cord into a loop) in front of webcam and bend it to bend your blob on screen, and other blobs controlled by AI. This is a game for general AI research in a fun way people can...
    Downloads: 0 This Week
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  • 7
    GalGen Trader

    GalGen Trader

    A 2D Elite-style game written in Python 3.2.

    GalGen Trader is (or at least will be) a 2D space trading and exploration game set in a complex and persistent procedurally-generated universe. Dwarf Fortress in space, if you will. One of its most important features is the ability for extension modules to be added that can change just about any feature of the program; from new weapons and devices, to adventure modules that add new 'mini-plots' (similar to the Galactic Adventures DLC for Spore), to modules that replace parts of the core...
    Downloads: 0 This Week
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  • 8
    Solution to the classic riddle suppossedly proposed by Einstein. This solution is for the variant proposed by http://www.2ddepot.com/games/whoownsthefish/ (Spanish, no smoking references) Method is simple brute force for every permutation. In a intel core i5 M 560 @ 2.67GHz, program terminates in 2 minutes.
    Downloads: 0 This Week
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  • 9
    A trading simulation game in an open, plugin-ready infrastructure. Goods are produced and transported in the plugins while the core application keeps track.
    Downloads: 0 This Week
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  • 10
    One of the core components of the realXtend framework is the server, which is based on the open source OpenSim server software.
    Downloads: 0 This Week
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  • 11
    This is a GUI for the MaNGOS server platform. This is based on the GUI developed by Angelus so many credits go to him. This is a rewrite using his core.
    Downloads: 0 This Week
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  • 12
    The intent is to create a reality based on an original set of physics and chemistry. The system is skill based and uses behavioral routines instead of scripting for interaction. The effect should be an environment geared for the HARD CORE role player.
    Downloads: 0 This Week
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  • 13
    [Project Dormant until 2008]Shadows Rising is a browser based RPG written in PHP, Javascript, and XHTML. MySQL/PostgreSQL supported. The core engine will allow users create unique RPGs by adding new items, classes, terrain maps to Game Modules.
    Downloads: 0 This Week
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  • 14
    G3C provides the main features for 3D-game developers: 3D rendering engine based on openGL, collision detection, physical rules, p2p network... A game-sample will be avaible, binding a wargame, a flight simulator, a first person shooter, a MMOG...
    Downloads: 0 This Week
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  • 15
    Open Source portable MMOG about mechas, where you can assemble your robot the way you like and fight with the other players. Mainly using SDL.
    Downloads: 0 This Week
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  • 16
    jMARS is a java implementation of the famous "Core Wars" application first described by A.K. Dewdney. Using eXtreme Programming combined with Java, EJB, and the Rich Client Platform it can be used as an educational tool to understand these technologies
    Downloads: 0 This Week
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  • 17
    SimuEarth will be a life simulation game based on SimEarth and SimLife. Today only the core and a text interface are under development and will be posted soon.
    Downloads: 0 This Week
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