Showing 10 open source projects for "method"

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  • 1

    DDMTestbed

    An independent Data Distribution Management testbed

    DDMTestbed is a testbed that allows you to generate random instances and evaluate your proposed resolutive method measuring execution time, memory occupied and distance from the optimal solution. It has been written in C language.
    Downloads: 0 This Week
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  • 2
    Solution to the classic riddle suppossedly proposed by Einstein. This solution is for the variant proposed by http://www.2ddepot.com/games/whoownsthefish/ (Spanish, no smoking references) Method is simple brute force for every permutation. In a intel core i5 M 560 @ 2.67GHz, program terminates in 2 minutes.
    Downloads: 0 This Week
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  • 3
    Lagrange Rally 3D

    Lagrange Rally 3D

    3D vehicle simulator based on Lagrangian dynamics to simulate dynamics

    3D vehicle simulator in which vechicle's configuration as a whole (articulated body) , is represented by a 'vector' of generalised coordinates. so concepts like usual position and orientation of main body and wheels is all defined by the generalised coordinates.Using Lagrangian dynamics, theese coordinates are evolving in time in a realistic manner according to F=ma but as if there were also all constraint forces concretasing the presence of joints: hinge, prismatic, rigid connection, etc....
    Downloads: 0 This Week
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  • 4
    lagrange_simulation_mechanics

    lagrange_simulation_mechanics

    simulations with Lagrangian method,both symbolic and by numeric deriv

    alleged to the video 'tutorial' "the Mechanics and its Simulation". Simulation with Lagrangian method, both symbolic, and by numerical derivation. All well-grouped in folders. there is also a 'review' in 3 demos of the Newtonian dynamics: mass-spring systems. most of progs are written in C, with use of SDL lib to display simple graphics and have real-time interactivity. As to programming complexity, it's very simple... this all aims at classical physics simulation in a simple but efficient way. ...
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  • 5
    Lagrange_Motocross

    Lagrange_Motocross

    2D motorcycle simulator done using Lagrangian equations of motion

    2D simulation game using exlusively Lagrangian equations of motion. It's a 2D motocross game similar to X-Moto, ActionSupercross and such. Some stability issues persist but mostly it's good already. I shall compile it soon for Windows: one of the problems is that Windows compilers must periodically be reinstalled, and that's annoying. Using Lagrangians in games is not a well documented thing, but it allows to achieve exellent results in very little time, soon after a good parametrization...
    Downloads: 0 This Week
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  • 6
    Dipoles-Cavity Interaction
    <Temporarily Unavailable Online> This project is aiming at completing a library of open codes (mainly based on MATLAB at present) to deal with Dipoles-Cavity Interaction problems. Common methods, including Green's function method and Master Equation method et al, will be applied to the coding. Samples of calculations and standard comparison with publications using the library will be given for demonstration of the usage. Interface to some commonly used software, such as Lumerical FDTD Solutions, will also be developed in the project. This project is titled under nanophotonics, quantum optics, nano-optics, computational physics and physics.
    Downloads: 0 This Week
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  • 7
    CTruck2D
    ...It has ascii-art and nice graphics version, and a special funny version It's a very basic thing: there are free rigid bodies and springs with strong attenuation/damping. It's very simple and very short code, and collisions of bodies with ground are good and stable. A good simulation of this kind, however requires Lagrangian method. I proposed the Lagrange_motocross as an alternative of this kind. The code is not much longer but the it's overall more complicated, and collisions are a bad issue.
    Downloads: 0 This Week
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  • 8
    c64img is a PHP script that converts an image to an image that can be shown on a Commodore 64 (FLI style). It searches for the best possible colors in the 160x200 (X-doubled) resolution, and uses a simple dithering method to distribute errors.
    Downloads: 0 This Week
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  • 9
    Countermoves joins non computer and computer game developers and players together to share and interact. Print and online GFDL publications are created. Print versions are offered at no cost via a “Guerilla Distribution Method”
    Downloads: 1 This Week
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  • 10
    EE MUD includes a large spherical world with dynamically created biomes, weather, and local areas. Need to replace serialization with more efficient caching with less object persistence, redo synchronization model, and use XML loaders over factory method
    Downloads: 0 This Week
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