Showing 41 open source projects for "icap-client"

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  • 1
    OpenTTD

    OpenTTD

    Open source simulation game based on Transport Tycoon Deluxe

    OpenTTD is an open source transport simulation game based on the popular game Transport Tycoon Deluxe by Chris Sawyer, with several additions. OpenTTD is as close to the original as you can get, but has been extended with plenty of great features. These include bigger maps (up to 64 times bigger than the original), stable multiplayer mode that allows for up to 255 players in 15 companies, in-game downloading of heightmaps, AIs, scenarios, and so much more. With its many additions and...
    Downloads: 11 This Week
    Last Update:
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  • 2
    America's Army 2.5 Assist

    America's Army 2.5 Assist

    Classic America's Army

    A GUI client application for Downloading Installing and Playing Americas Army 2.5 on Windows, Mac and Linux with a new custom authorization system. On the server side a Desktop server manager for Windows, Mac and Linux and a Command line dedicated server manager for Windows and Linux. Backend server components include a replacement authorization system using the Battletracker account & stats database and a PunkBuster log streaming server which records players possible cheating activities.
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    Downloads: 86 This Week
    Last Update:
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  • 3
    spdrs60 - Digital Model Train Signal Box

    spdrs60 - Digital Model Train Signal Box

    Graphical SRCP locking table client

    spdrs60 is a graphical SRCP client to comfortably control a digital model railway. Visual appearance and usage comply to the original SpDrS60 German Federal Railway company locking table. A SRCP server (e.g. erddcd or srcpd) is needed as a hardware link. In cooperation with train controller dtcltiny (http://dtcltiny.sourceforge.net/) spdrs60 provides support for train automation.
    Downloads: 5 This Week
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  • 4
    dtcltiny - SRCP Model Train Controller

    dtcltiny - SRCP Model Train Controller

    SRCP model train controller

    dtcltiny is a small SRCP client to control digital model trains on SRCP systems. dtcltiny needs a SRCP server (e.g. erddcd or srcpd) as hardware link. In cooperation with locking table spdrs60 (http://spdrs60.sourceforge.net/) dtcltiny provides support for train automation.
    Downloads: 3 This Week
    Last Update:
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  • 5
    NetStatsBaseball

    NetStatsBaseball

    Major League Baseball Simulation

    NetStats Baseball (NSB) is a simulation of Major League Baseball. Single games may be played as well as whole seasons. Statistics are kept for games, seasons, and lifetime. NSB runs in the client/server environment. Network play is supported. Play is based upon the statistics of the real life players. Data for players and teams from 1901 to present day is included.
    Downloads: 0 This Week
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  • 6
    BTSuite is a collection of softwares that collectively act as a graphical client to BattleTech MUXs: a HUD(BTHUD), a Map Editor(LandDesign) and a Navigation tool(Mapper).
    Downloads: 0 This Week
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  • 7
    dopewars drug dealing game
    dopewars is a drug dealing game based on "Drug Wars" by John E. Dell. Originally set in New York, your aim is to deal in drugs and make your fortune... See the website at https://dopewars.sourceforge.io for more information.
    Downloads: 68 This Week
    Last Update:
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  • 8

    X-IvAp

    Online Flight Simulation Network Client for X-Plane

    X-IvAp is an open source X-Plane plugin for online flight simulation on IVAO, VATSIM or other FSD networks. It is available as open source under a modified LGPL v3 license (allowing proprietary network ports, for details see the included license).
    Downloads: 0 This Week
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  • 9
    Live For Speed (LFS) InSim platform for development of rich client applications oriented to sim racing in LFS. Like score boards, race managers, etc
    Downloads: 0 This Week
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  • 10
    libopenmetaverse
    LibOpenMetaverse is a .NET based Client/Server library used for accessing and creating 3d virtual worlds.
    Downloads: 0 This Week
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  • 11
    MV3D is an open source virtual world simulation framework written in Python. It was designed with scalability in mind and aims to be able to distribute a world across as many servers as needed while dynamically balancing the load.
    Downloads: 3 This Week
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  • 12
    Stunt Coureur is a Bullet Physics based racing game loosely based on Stunts. Pure client-server multiplayer supported.
    Downloads: 0 This Week
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  • 13
    Mofi manages virtual rooms in which users interact like in the real world. The virtual world is displayed directly in the browser window. Client: Flash / Server: C++
    Downloads: 0 This Week
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  • 14
    Opensource client-server game for multiplayer boat race simulation Server is java-based (no J2EE) Clients are java-based (Android compliant)
    Downloads: 0 This Week
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  • 15
    This project is a conversion of AATrade (written using PHP) to a Java based architecture. The project is based upon similar projects such as BNT, NGS, Trade Wars 2000 and Ultimate Universe. Web-Based browser solution first followed by a client tool.
    Downloads: 0 This Week
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  • 16
    A highly-customizable, scalable game server for creating virtual worlds.
    Downloads: 0 This Week
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  • 17
    NAMC - New version is based on Ogre3d, Ogrenewt & Newton game dynamics, and raknet. Slowly becoming an open mmorpg client/server. SVN Version supports PLSM2 for vast terrains and fast scene switching, and DotScene for general configuration of the scene.
    Downloads: 0 This Week
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  • 18
    A Open Source 3D Immersive simulation environment, like the "second life", with some distribuited processing tools, to make the GRID power growup with every new node (client machine) attached.
    Downloads: 0 This Week
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  • 19
    A distributed evolution simulation. Features a separate client and server. The client uses OpenGL and OpenAL for visualation and auralization.
    Downloads: 0 This Week
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  • 20
    Client-server Rail Simulator. JRail uses Java3D for rendering. In the future it will be a massive-multiplayer game, with real-time simulations, realistic timetables, etc.
    Downloads: 0 This Week
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  • 21
    This game consists of a client-side API, a server programm and some GUI. Players develop the artificial intelligence of a robot, which acts on a playground and tries to kill other robots.Everything is implemented in c# and works with Mono.
    Downloads: 0 This Week
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  • 22
    ltrain is intended to be an open source, client-server, multiplatform, 3D environment for managing railroads and trains and driving consists with availability to create own content.
    Downloads: 0 This Week
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  • 23
    Codewars is an client-server game. You have to write a robot-program in any programminglanguage, which fights against other robots in an simulated arena. A musst see for fans of artificial intelligence and coding.
    Downloads: 4 This Week
    Last Update:
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  • 24
    FreeSimRC is a framework to provide radar clients for virtual air traffic control networks (e.g. VATSIM, IVAO). It handles the data provided by these networks, so it can be used by different radar client frontends.
    Downloads: 0 This Week
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  • 25
    Soccer Manager Unlimited is the game where user manages all aspects of his own team, including game tactics, training players, improving his stadium, buying and selling players, and much much more. Includes both web access and standalone dotnet client.
    Downloads: 0 This Week
    Last Update:
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