Showing 4 open source projects for "flocking"

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  • 1
    xsnow

    xsnow

    Let it snow on your desktop

    Finally, a working xsnow for Gnome, KDE, etc. Based on the original xsnow-1.42 created by Rick Jansen, after the xsnow-2019 conference in Antas (Spain) we now have available a xsnow that works on many desktop environments, even Raspian. By request of many beta-testers, a graphical front end has been created as well. For non-Unix users, there is https://sourceforge.net/projects/wsnow .
    Downloads: 62 This Week
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  • 2
    Boids, developed by Craig Reynolds (http://www.red3d.com/cwr/) in 1986, is an artificial life program, simulating the flocking behaviour of birds. This demo implements the pseudo code found here: http://www.kfish.org/boids/pseudocode.html
    Downloads: 0 This Week
    Last Update:
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  • 3
    Pure Java full-featured multi-player gaming system Pluggable, configurable game engine Distributable, load-balancing, "world engine". flocking, Genetic Algorithms and neural networks 3D clients, ZMUD(tm) clients, regular TELNET access (TCP/UDP
    Downloads: 0 This Week
    Last Update:
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  • 4
    pyBoids is a free/open-source project that implements (in Python/TKinter) Craig Reynold's famous boids algorithm. This algorithm intelligently simulates flocking, herding, swarming, and schooling behavior as found in nature.
    Downloads: 0 This Week
    Last Update:
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