Showing 8 open source projects for "alt-f"

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  • 1
    Bullet Physics SDK

    Bullet Physics SDK

    Real-time collision detection and multi-physics simulation for VR

    This is the official C++ source code repository of the Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc. We are developing a new differentiable simulator for robotics learning, called Tiny Differentiable Simulator, or TDS. The simulator allows for hybrid simulation with neural networks. It allows different automatic differentiation backends, for forward and reverse mode gradients. TDS can be trained...
    Downloads: 8 This Week
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  • 2
    Tools and file format documentation for Microprose F-15 Strike Eagle III
    Downloads: 0 This Week
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  • 3
    OpenDungeons

    OpenDungeons

    Open-source 3D RTS game inspired by the Dungeon Keeper series

    ... moved to http://download.tuxfamily.org/opendungeons Website: http://opendungeons.github.io Forums: http://forum.freegamedev.net/viewforum.php?f=15 Git repository: https://github.com/OpenDungeons/OpenDungeons
    Downloads: 0 This Week
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  • 4
    New CTruck3D Rally

    New CTruck3D Rally

    Free-roaming 3D racing game featuring advanced terrain rendering

    ..., thought the basic idea is the seme. Similar to the old games Terep2 and "1nsane". I am an algorithmist, not a game developer: so it was hard for me to put this togather. But I did this tribute to videogames. Have lots of fun! KEYS: mouse: primary camera control arrows: drive vehicle ; SHIFT: turbo ; TAB: change car. o: change camera ; 1,2: zoom-in/out ; 3,4 : horizontal and vertical camera placement (internal view) u: respawn car c,v,f,r :secondary camera control. 8,9:plane drv
    Downloads: 0 This Week
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  • 5
    Lagrange Rally 3D

    Lagrange Rally 3D

    3D vehicle simulator based on Lagrangian dynamics to simulate dynamics

    3D vehicle simulator in which vechicle's configuration as a whole (articulated body) , is represented by a 'vector' of generalised coordinates. so concepts like usual position and orientation of main body and wheels is all defined by the generalised coordinates.Using Lagrangian dynamics, theese coordinates are evolving in time in a realistic manner according to F=ma but as if there were also all constraint forces concretasing the presence of joints: hinge, prismatic, rigid connection, etc. all...
    Downloads: 0 This Week
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  • 6
    GaugeBook
    GaugeBook displays Gauges of your FSX (with SP2 or Acceleration) and gives you control over a lot of Settings. Change Frequencies, QNH, etc with a few mouse clicks. It's still beta but the new G1000 is a blast. Runs smooth on any notebook.
    Downloads: 2 This Week
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  • 7
    Cross platform Space-based MMORPG: spaceship construction using basic bricks of structural elements with infinity modularity. Space exploration and trading, factory building, spaceship and weapon creation, development of guilds and politics.
    Downloads: 0 This Week
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  • 8
    A racing game inspired by F-Zero and Gran Turismo that is controlled by either a PS2 controller or the keyboard. You race against your own best time replayed as a ghost.
    Downloads: 0 This Week
    Last Update:
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