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Evening is a game engine based off of the open-sourced Quake 3 engine code. The Evning engine will have features like physics and per-pixel lighting and be perfect for commercial-quality game projects.
This project is actually several projects made as a 3d graphics graduation project, everything was made with allegro with little or no use of external libraries, everything had to be written from scratch. Featuring Light Maps, Shadows and more.
Project|Aqua is aimed to create a sequel to the Action-Sim-Game "Archimedian Dynasty" ( Orginal german title: Schleichfahrt ), published in 1996 by BlueByte.
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A real-time strategy game, with multiplayer support, that pits you between diplomacy and war. It is a combination of simcity and civilization, but in a much more exciting fashion.
Joctree is a real-time graphics engine for Java. The engine supports scene-optimization via octrees, and will support basic model and animation formats (Wavefront/Obj and Quake/MD2).
[Project Dormant until 2008]Shadows Rising is a browser based RPG written in PHP, Javascript, and XHTML. MySQL/PostgreSQL supported. The core engine will allow users create unique RPGs by adding new items, classes, terrain maps to Game Modules.
Open and extensible driving simulation software intended for (1) developing measures of cognitive distraction resulting from performing secondary tasks while driving, and (2) quantifying the distractive influence of specific secondary tasks.
This is a remake of the great game Elite. It lasts 50 years in future of the old game. For people who don't know it: It is like Privateer, X2 and Freelancer.
Please read oour documentation. For latest sources use our Subversion-Tree.
The purpose of this project is to develop an electronic, web based Judo simulation and management system. e-Judo will be highly portable and will allow Judoka world wide to have fun simulating Judo online and also provide a tool to manage judo events.
The gameLab project provides an environment on which you can control experiments in cooperative and non-cooperative games. subjects log on to the program via any web browser and are matched with different opponents according to your experiment outline.
The project, launched by Chris Crawford, is a remake of his environmental simulation game "Balance of the Planet". The complete game mechanics will be rewritten from the original sources and additional resources will be added (images, sounds, music...)
Titan GS Java (JTGS) turn based strategy game based on the Star Trek universe. This is the Java version. Eventually the game will even be fun, but now only exists as a vehicle for my education (it is a learning project), meaning it should always improve.
The OS X Game Patch Repository is a project to port open source games and game libraries to Mac OS X. Detailed instructions and patches are included, and contributions are welcome.
The purpose of the Mortified project is to build a platform game inspired by the classic C64 games, especially Black Magic. The game will use a fairly realistic 2D physics model, which perhaps is a contradiction in terms.
Flower Production Predictor is covered under the GPL. gfpp for short is a program that simulates the production of flowers of a farm. One of the purpouses of the development of the application is to show how can be achieved a free software project.
Transport Empire is a project to create a clone of the popular 'Transport Tycoon' games by Chris Sawyer. Everything will be built from the ground up, with the aim to build a modern, extendable, enjoyable transport game.
Project Zeto is a space combat simulator in the style of Wing Commander. It aims to have total freedom, with the abliltiy to fly anywhere in a huge universe.
It is being written in C++ using OpenGL. It will be codeveloped for Windows and Unix Platforms