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Java-based free software for learning audio and flashing-light Morse code. Features include very flexible audio system, drills based on live news feeds, and adaptive drilling strategies.
Pocket Cube J3D is a simulator of a Pocket Cube, in Java language and Java 3D graphics API. Java 3D is available at: http://www.oracle.com/technetwork/java/javase/tech/index-jsp-138252.html
The goal of this simulator is to provide a realistic driving experience. It is focused on roads trafic rules. This software works with the JRE6 and the Java 3D 1.5.1 API. (available on Sun website)
Helping you rifle through other people's packages.
The DBPF2 file format is used for most of the content in the Sims 3 engine. This project provides a Java-based API, and supporting GUI application, to unpack, browse, edit and repack these files.
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Single or multiplayer strategy game centered around evolution. Cells dynamically interact with their world based on evolved abilities. Accumulation of evolution points allows you to evolve select members of your cell colony.
A simple drinking game for small to medium house parties. Comes complete with a predefined ruleset (in both english and danish) and the user has the opportunity to create their own.
This Applet is a simulation of evolution by natural selection demonstrated by artificial life forms that live and reproduce in a matter of seconds. You can see the effects of natural selection just minutes after a major environmental change.
This project is no longer hosted on sourceforge, please go to https://github.com/jodersky/sims instead.
A library for rigid body simulation written in Scala. This project was created under the terms of a one-year project at school (Gymnase de Burier). Another program for testing and visualizing SiMS, Graphyx, is included.
A simple software to extract any valid DBPF file, normally they have package extension.
This software extracts DBPF files from any The Sims 2, The Sims Stories, The Sims 3 and Spore using command line and has XML support for other softwares.
A continuously-evolving population/intelligent AI/environment/evolution simulator. Players manipulate a given world in which creatures with varying characteristics attempt to survive by eating, avoiding harm, and reproducing.
This is new reincarnation of all-known xNova project. In the "Regenesis" we want to summarize all best from space-MMRPGs such like Unificant Wars and OGame. All development is carried out with Java (Hibernate + J2EE) + Haxe + ExtJS.
Infinite Wars is a team-based space-shooting game with elements from RTS-games. Per team there can be one commander managing the team while the other players fight in small space-ships trying to compete with the other team.
Satellite is cross platform game written on Java. The purpose of the game is easy - kill your opponents. But it is much more difficult when you are flying between stars in your own satellite.
Based on data retrieved from the online game RugbyMania.net, it uses the XML file containing information for team members and, based on the game rules, calculates the best possible formation.
A big-sized project for Software Engineering at Complutense University of Madrid, Spain. E.V.A. stands for Artificial Life Evolution and it´s a game and simulator of living 3D creatures moving all over different environments and reacting to them.