Showing 205 open source projects for "engine games"

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  • 1
    GUI IDE for developing games with the Stratagus engine.
    Downloads: 0 This Week
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  • 2
    A multiplayer RTS space exploration/trading/combat game. Set after FTL travel becomes easy & cheap, when small single system company-empires are attempting to expand their domains and profit. Development focuses on a robust game engine and smart AI.
    Downloads: 0 This Week
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  • 3
    the Balls Graphics Library aims to provide all the tools you need to develop artificial worlds, including a script-driven 3D modeler, OpenGL-based renderer, physical simulation engine, and realistic image synthesizer.
    Downloads: 0 This Week
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  • 4
    Damocles is a game engine programmed in C++.(Opengl/SDL) ||| OS:Linux / Windows ||| 3 main modules in Damocles: ||| Damocles : 3D engine |||Junior : Physic and Mathematics engine ||| Unik : Network engine (Only for Windows version for the moment)
    Downloads: 0 This Week
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  • 5
    Kokatrix is a system for building 2D single-player roleplaying games written in Objective Caml. Main features are a graphics engine, a map editor, scripting system and tools for generating large worlds.
    Downloads: 0 This Week
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  • 6
    Dream is an overhead graphical MUD, vaugely reminicent of older versions of Final Fantasy.
    Downloads: 0 This Week
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  • 7
    A LGPL 3D opengl engine that uses trigonometry to make wonderful objects.
    Downloads: 0 This Week
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  • 8
    G3C provides the main features for 3D-game developers: 3D rendering engine based on openGL, collision detection, physical rules, p2p network... A game-sample will be avaible, binding a wargame, a flight simulator, a first person shooter, a MMOG...
    Downloads: 0 This Week
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  • 9
    Portable game engine intended for game development. Include portable 3D-engine for at least DirectX and OpenGL, physics and sound simulation engines, and scripting engine for AI.
    Downloads: 0 This Week
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  • 10
    Multi-User Character Kingdom (MUCK) engine and client providing a first person view point 3D-world which can be created by users, and which uses a system to provide quick gameplay by slowly downloading Objects/Textures over time once in the world.
    Downloads: 0 This Week
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  • 11
    World Foundry is a 3D level game engine and asset production pathway with over 170,000 lines of code. Originally a commercial product, now released under the GPL. Designed from the beginning to be cross-platform, runs on windows, working on linux port.
    Downloads: 0 This Week
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  • 12
    Jasmine - Just another SIMulation ENgine. A java based single/multiplayer racing game.
    Downloads: 0 This Week
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  • 13
    Based on a C++, crossplatform (Linux and Windows for now) OpenGL 3D engine, this game aims to combine the intellectual interest of open-ended space simulations with the action-oriented fun of first person shooters.
    Downloads: 0 This Week
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  • 14
    RTS game engine contributions to Stratagus. RPG mode, first-person mode, underground areas and more are planned. A distribution of Stratagus with the contributions compiled in will also be released here.
    Downloads: 0 This Week
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  • 15
    A two dimensional artifiicial life simulator written in C++.
    Downloads: 0 This Week
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  • 16
    Cloud rendering engine based on OpenGL and SDL. Clouds are generated with a probabilistic algorithm.
    Downloads: 0 This Week
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  • 17
    A project where bots written by programmers compete with each other in a central game simulation engine.
    Downloads: 0 This Week
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  • 18
    We are building an open source Ren'ai/Dating sim engine to be used to build Ren'ai/Dating Sim games like those commonly sold in Japan.
    Downloads: 0 This Week
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  • 19
    VTSystem is a 3D (Action) Adventure engine where each character can go about his(her) own affairs independent of your actions, where you can experience 'real world' environments! Uses the Nebula Device. For more information, take a look at the homepage
    Downloads: 0 This Week
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  • 20
    Our goal is creating an Open Source, freely distributable game env for designing and playing RTS and turn based games. Our engine will have 2D and 3D viewers. Maps will be 2D w/terrain but can link forming a larger simultaneous playing environment.
    Downloads: 0 This Week
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  • 21
    The SquadX Turn-Based Engine is a game engine for aiding the development of tactical turn-based combat simulations (like the XCOM(tm) series). The project is being developed in C++, using OpenGL, GLUT, and SDL. It will have versions in Linux and Windows.
    Downloads: 0 This Week
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  • 22
    Crimson space is a Space Combat/Trader in the veins of Frontier: Elite2, and Frontier: First encounters, with engine that can generate an entire gaming universe from a single seed number.
    Downloads: 0 This Week
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  • 23
    B-Reality is a 3D game or real-time simulation engine. It is centered on physic simulation: every object in a scene is animated in function of its physic properties and forces applied on it.
    Downloads: 0 This Week
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  • 24
    TimeSnake is (will be) a real-time, network capable game engine, kept modular to facilitate portability. Emphasis on keeping frame rate high, for a level playing field in competitive gaming. Dragon Fly is the first game using TimeSnake, a 3D fantasy base
    Downloads: 0 This Week
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  • 25
    A Space-Flight Simulator, divided into two parts. The first is sapphire-fx, a scriptable particle-engine for OpenGL. The second is the game and game engine iteself.
    Downloads: 0 This Week
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