Showing 165 open source projects for "development"

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  • 1
    FliteTutor is currently merely a concept for an interactive training enhancement to the free flight simulator FlightGear, the purpose will be to provide basic tutorials within FlightGear about its general usage and also specific topics. (check homepage)
    Downloads: 0 This Week
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  • 2
    A multiplayer RTS space exploration/trading/combat game. Set after FTL travel becomes easy & cheap, when small single system company-empires are attempting to expand their domains and profit. Development focuses on a robust game engine and smart AI.
    Downloads: 0 This Week
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  • 3
    the Balls Graphics Library aims to provide all the tools you need to develop artificial worlds, including a script-driven 3D modeler, OpenGL-based renderer, physical simulation engine, and realistic image synthesizer.
    Downloads: 0 This Week
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  • 4
    Clockwork Universe is a generic "distributed-virtual-universe" game development and hosting platform, biased towards adventure games (rather than e.g. 3D shooters). It's mainly an integration and service abstraction framework (without gfx., physics et
    Downloads: 0 This Week
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  • 5
    Flower Production Predictor is covered under the GPL. gfpp for short is a program that simulates the production of flowers of a farm. One of the purpouses of the development of the application is to show how can be achieved a free software project.
    Downloads: 0 This Week
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  • 6
    G3C provides the main features for 3D-game developers: 3D rendering engine based on openGL, collision detection, physical rules, p2p network... A game-sample will be avaible, binding a wargame, a flight simulator, a first person shooter, a MMOG...
    Downloads: 0 This Week
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  • 7
    Portable game engine intended for game development. Include portable 3D-engine for at least DirectX and OpenGL, physics and sound simulation engines, and scripting engine for AI.
    Downloads: 1 This Week
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  • 8
    World Foundry is a 3D level game engine and asset production pathway with over 170,000 lines of code. Originally a commercial product, now released under the GPL. Designed from the beginning to be cross-platform, runs on windows, working on linux port.
    Downloads: 1 This Week
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  • 9
    A Common Lisp starter kit for developing RoboCup clients.
    Downloads: 2 This Week
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  • 10
    the simple universe library aims to provide a simple (possibly game-oriented) virtual reality where real-world objects and surfaces (like terrain) can be defined and simulated. Uses OpenGL and ODE.
    Downloads: 1 This Week
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  • 11
    Reality Undefined is an open source games company. We write libraries for game development as well as the games themselves.
    Downloads: 1 This Week
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  • 12
    This is a pure java implementation of the Motorolla 68000 processor with the ultimate intention of having it as a basis to use in console game emulation.
    Downloads: 0 This Week
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  • 13
    The intention is to create a platform for developing performant navigation and behavioral algorithms that would then work well applied to real world robots. All development is cross platform. Initially for Linux and Windows. Languages used: C/C++,OpenG
    Downloads: 1 This Week
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  • 14
    The SquadX Turn-Based Engine is a game engine for aiding the development of tactical turn-based combat simulations (like the XCOM(tm) series). The project is being developed in C++, using OpenGL, GLUT, and SDL. It will have versions in Linux and Windows.
    Downloads: 0 This Week
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  • 15
    Tourk is a framework for developing programming games, where two (or more) people write game playing code (like Deep Blue) and a controller puts the two against each other.
    Downloads: 1 This Week
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  • 16
    This project attempts to further the development of Java based bots in Unreal Tournament.
    Downloads: 1 This Week
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  • 17
    ME is a multiplayer, web-based game of space exploration and economic competition. It is a game of strategy, role-playing, combat, and diplomacy. Continues the development of ME originally by Bryan Brunton. Try the game at http://advancedpowers.com/
    Downloads: 1 This Week
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  • 18
    Gefallenes Reich is a web-based multiplayer game that hopes to grow into a fully-functional game which meets the satisfaction of both players and developers. BACK IN DEVELOPMENT!
    Downloads: 0 This Week
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  • 19
    Virtual machine/emulator; "holding pen" for self-replicating programs written in custom RISC assembly-like language, evolving via random point mutations and periodic fitness-based cullings. Inspired (like Avida) by Thomas Ray's alife simulator, Tierra
    Downloads: 0 This Week
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  • 20
    LOOP (Language Object Oriented Parallel) is a visual programming language project dedicated to creating a full suite of components for simulation of hierarchical dynamical systems in discrete time.
    Downloads: 1 This Week
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  • 21
    LCARS Application Manager (LCARS-AM)is a platform for Trek-themed simulation control in real-time. Embedded interfaces will allow development in various scripting languages as well as C & C++. Coding has now begun.
    Downloads: 0 This Week
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  • 22
    This is a 3D networked tank simulation in development. Java3D API (v 1.2) is being utilized. Using one server to several clients, users will be able to do battle real-time in the same virtual universe.
    Downloads: 1 This Week
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  • 23
    Arkon simulates a universe of interacting entities. It is an experiment with learning experience as its grand goal. The development path is strictly dynamic, starting as a starship simulation with eyes on the possibility of battles among AI-piloted ships
    Downloads: 0 This Week
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  • 24
    Project to create a realistic football manager game for Linux, still under development.
    Downloads: 1 This Week
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  • 25
    A collection of objects (in toolkit form) for the creation of economic/transport simulations. With this, you should be able to create a "sim" game similar to anything from Alpha Centauri to Zeus...
    Downloads: 0 This Week
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