A planet-wide terrain generator, using simulated tectonic movements rather than fractals. Intended to produce richer information than just a heightmap - geology layers, climate, biomes, and resources.
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The main idea is the simulation of the tactical background reflecting the dynamic football enviroment, including player movements, tactics, rating levels, teams, and the approach is try to catch the colaborative enviroment that exists in all team sports.
ASS is a project to implement an ELITE-style game with multiplayer capabilities,
realistic and physically correct movement in space, trading, lots of ships, planets, guilds, fighting, exploring, aliens, evolving technology... Everything...
Multiplayer tactic action game with something of RPG for 20 - 40 players, space game, battles, digging the ore, creating you own ship, 3 Sides (Red, Blue and Anarchists + alone pirates ) the average time of playing one game is 2 hours.
A Crystal Space plugin that loads a star catalogue from file and draws it as a background for Crystal Space applications. The plugin can load from a xml file and be used in Crystal Space without any coding.
Fast-paced multiplayer blade fighting 3D game allowing you to express your feelings on your opponents, using martial arts techniques and rapid gestures.
CinemaU will follow the development of a film student's rise to fame. The player is cast as a faceless film student, who is in charge of developing both the film studio and the films themselves.
E-Conomy is a Multiplayer 3D Isometric Tactic Game. The user is a manager of an enterprise and must make most possible benefits to become the best boss of the world.
A simulation of world business and economy. Be a Business Tycoon.
Start your own company, build raw materials industries, factories or stores to sell the products. Trade goods with other players, compete to sell and buy more for better prices.
The Gate is a crafting/building/exploration and survival game, like minecraft with significantly different goals and ideas. Using C++ and Unity3d, We will attempt to achieve our goals.
An multiplatform C++ environnement for simulating robots. Characteristics are :
- robots are created using lego philosophy
- robot behaviour language to be defined (lua ?)
- multi users support on a same environnement
Original Creator -> http://www.donhopkins.com
Original SimCity projects by Don Hopkins: http://www.art.net/~hopkins/Don/simcity/index.html
from: http://www.donhopkins.com/drupal/node/130
GPL Open Source Code of OLPC SimCity to be called Micropolis
This is yet another tennis game with focus on the tactical parts, e.g. stroke types and placements. Wind, ball spin, different surfaces, player stats, nervousity and other parameters will affect the game so it will try to be as realistic as possible.
This is an attempt of creating a realistic sailing simulator, able to perform from naval battles to America's Cup racing competition in a very collaborative way.
Este proyecto trata de convertirse en un simulador de navegación realista, con el cual se puedan hacer desde batallas navales a competiciones de Copa America, con un enfoque muy colaborativo.
Katz und Maus is a great Java simulation of two animal species, cats and mice. In the game the user can give his chosen species artificial intelligence. In fact he decided about mice he must code how they react on different events, e.g. corn found.
OpenSpore will resemble the new PC game Spore but in a open source fashion. We are currently accepting new staff and fellow idea givers. anything is useful to the project.
AutoMan is an extension to the SOFA: Simulation Open Framework Architecture. It provides an easier to use programming interface an allows all simulations developed therein to be run in VR.
A simple pong game. This pong game is different from the others, because the player's pad can be controlled by motion in front of a webcam (if one is avaiable).