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We want to create the absolute game by composing every game (which is capable) into one big neverending story. To achieve this we try to create one server and severall plugins, for every game one, so that they all get combined. Simply "The Game". :)
...is a SimCopter clone written in C++. Copter! will feature much more than the original SimCopter, and will be very moddable through it's modular design. Mods will be released which allow the player to be a policeman, or other characters.
A 3D OpenGL demo which uses latest shader language enhancements.
It provides a custom 3D engine and a COLLADA loader for scene management and animation.
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Whazzup mostly refers to a text file which provide informtion about the flight simulation and ATC service networks such as IVAO or VATSIM. With PhpWhazzup let you access current status of the network easily.
3D game engine which will later on be used in a complete game development. The game engine will be using OpenGL as it's base drawing and rendering library being industry standard.
This project, is a game which will generate an entire universe as more players explore! Written in Python and multiple interfaces (text MUD-like at first).
Roboter is a 3D simulation of robots, which tries to be flexible and realistic while still being fairly easy to use, even for fun. Individualy designed robots can be either remote controled over network or via KI-scripts. Inspired by US-First Robotics.