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AppSignal links every error to the trace, the trace to the log, the log to the deploy that shipped it.
Hack simulation is a teaching game, mimicking the real world of computer hacking as far as possible. By offering knowledge about different hacking methods it will allow people who are interested to learn more about hacking without ever breaking any laws.
the simple universe library aims to provide a simple (possibly game-oriented) virtual reality where real-world objects and surfaces (like terrain) can be defined and simulated. Uses OpenGL and ODE.
Allows the management of a virtual wing or squadron of pilots. Includes pilots roster, missions stats and attribution of awards. Requires PHP and MySQL.
JuggleAnim is a juggling pattern animator written in 100% pure Java (AWT), executable as an applet or application. Juggling patterns are entered in siteswap notation or selected from generated or pre-defined lists.
Oziac is an experiment to describe an existing fantasy world (the land of OZ created by L. Frank Baum) and implement it as a virtual world. Originally we will comment the books with CycL, and then use the CycL as input to a programmable VR system.
Futures Gateway is a not-for-profit educational project for children (primarily ages 8 - 18) and their families. It uses interactive and collaborative activities, especially Wiki and HTML document and media management software, videoconferencing, chat, b
VTSystem is a 3D (Action) Adventure engine where each character can go about his(her) own affairs independent of your actions, where you can experience 'real world' environments! Uses the Nebula Device. For more information, take a look at the homepage
QUB is an electronic front-end for playing wargame/boardgame-style games on your computer using graphics files for pieces and game boards. QUB stands apart from other software of it's type, however... it's different.
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The RHSS is an open-source effort to develop a computersimulation of the game of hockey. With an expandeable computer manager module, a robust statistical module, plus a rock-solid game engine, it is expected to become the hockey simulator of choice.
Not Yet Formal Universes is a real-time client/server C++ virtual world engine. Its provides a OpenGL interface (but not requieres any OpenGL hardware rendering device for decent playing).
Virtual machine/emulator; "holding pen" for self-replicating programs written in custom RISC assembly-like language, evolving via random point mutations and periodic fitness-based cullings. Inspired (like Avida) by Thomas Ray's alife simulator, Tierra
Open Worlds VR is a general, visual and interactive simulation platform, designed to support thousands of independent actors (objects). It also implements a strong peer-to-peer networking algorithm to allow multi-computer processing of a single large simu
This project aims to create an open source tool for training pilots. It will meet the federal regulations (14CFR) of the Federal Aviation Administration (FAA) to be a Personal Computer Aviation Training Device (PCATD).
"Nearly Intelligent Computer Operated Language Examiner" - NICOLE is a theory or experiment that if a computer is given enough combinations of how words, phrases and sentences are related to one another, it could talk back to you.
This is a 3D networked tank simulation in development. Java3D API (v 1.2) is being
utilized. Using one server to several clients, users will be able to do battle real-time in the
same virtual universe.
pRobot is something like Pokémon for computer scientists. Each player creates a computer program, a so-called pRobot. Then all the pRobots are thrown into a virtual arena, the war-ground. Within that arena they can walk, reproduce, and fight.
PyPet is a virtual pet simulation class written in Python, allowing for an open source framework for virtual pets. Includes numerous interfaces including a SuperKaramba theme, as well as supporting remote interaction over the internet or other networks.
FSRC is a branch of the FreeSimRC code started by Stefan Bissell. FSRC is a java based virtual air traffic control client for use on virtual fight simulation networks.
one type of dynamic language whos backgrouand virtual machine is base on S-expression, just as lisp a looks like. and the idea of the forgrand of snail comes from python mainly, and some from java.