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GridRover is a simple game that can be played either by a human or a program. The object of the game is to gather items from a planetary surface to get as high a score as possible before batteries run out. Helps teach program design.
An online 3D hand to hand combat game utilizing the Open Dynamics physics engine for full realism. Coupled with a custom move designer and an online ladder and ranking system, RagDoll Combat is the ultimate in head to head online fighting and competition
The COMPASS Engine is a framework for building online games. It aims to use existing web technologies (HTTP, XML, JS) to produce a MVC architecture following RESTful principles.
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Robot Warfare is a real-time strategy game that gives the user an opportunity to manage and program a team of battling robots that autonomously face opposing teams in a network-enabled environment.
This project gives you a simple 2D world for playing with Artificial Intelligent actors. It contains of a world with objects. And a simple game, pyRugby, demonstrating the use of this world. All built in Python, using pygame for visualization.
Educational software consisting of programming small robots wich may achieve simple tasks or combat between them in various environements. Combines 'Robocode' and 'CeeBot' features.
The goal of Motorsport is to become the most realistic simulation of wheeled vehicles possible. The addition of cars and tracks will be a simple task, and there will be a system for customization of most of the simulator features.
Junctioneer will be a junction simulator. Where the user can easily build a fancy junction out of provided modules. Control the traffic lights either manually or with simple scripts. And last but not least, test the junction with traffic.
NSEconomy is a PHP/MySQL-based program for gathering data from NationStates (www.nationstates.net) and calculating useful statistics, such as GDP, based on the game's XML data feed. The stable version is hosted at http://nseconomy.thirdgeek.com/.
EE MUD includes a large spherical world with dynamically created biomes, weather, and local areas. Need to replace serialization with more efficient caching with less object persistence, redo synchronization model, and use XML loaders over factory method
Soccer Manager Unlimited is the game where user manages all aspects of his own team, including game tactics, training players, improving his stadium, buying and selling players, and much much more. Includes both web access and standalone dotnet client.
UltraLife simulates Conway's Game of Life, either automatically or one step at a time, with the ability to detect stable patterns and simple repeating states. It also simulates other cellular automata systems.
monopd is a dedicated game server daemon for playing Monopoly-like board games. Clients such as Atlantik connect to the server and communicate using short commands and XML messages.
the simple universe library aims to provide a simple (possibly game-oriented) virtual reality where real-world objects and surfaces (like terrain) can be defined and simulated. Uses OpenGL and ODE.
...The player can be used with soccer server system (http://sserver.sourceforge.net). It can be used as a library for your custom player or can be programmed with build-in scripting language (very simple).
SimData-CSP is a C++ library for data management in simulations that provides dynamic object creation, automatic binding to external static data at runtime (using precompiled XML), and many data classes useful in simulations (with full Python bindings).
A simple but addictive multi-player real-time network strategy game. Control the movement of your armies over the map grid in a strategic manner in order to defeat your opponents. Roughly based on the unix game XBattle.
Xi3D is an X3D renderer and browser for 3D Web content. It contains compliant parsers for VRML'97 types, a java scenegraph, XML bindings using SAX2, a content converter, full runtime and event model, DOM Level 2, vecmath
Forgotten Destruction is a free real-time strategy game developed using the Simple DirectMedia Layer. It focuses on the conflict between an evil shadowy empire and human race with their nearby allies.
Zeeble Bug is a basic A-life program designed for lava-lamp style desktop viewing of a pond filled with "bugs". It employs a simple neural networks, genes, and varied water conditions to keep the pond a shifting and evolving entity.