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A free, open source, artificial life, genetic evolution simulation in which small creatures called Neds roam the world, mate with one another, harvest food, eat and eventually die.
An effort to create free and open enviroment, to build complex "rail world", including all rail technology lovers' interests - locomotives (steam, diesel, electric) - driving or documentation, physics, traffic control, etc.
Time Breach is a Massively Multiplayer Online Role Playing Game. In this univers, all gamer can create his world. Each world must be managed like an economic game. In fact two types of games are linked on one univers.
Origin is a evolver for the programming game Corewars. Part of this project is a modified MARS (Memory Array Redcode Simulator) written in C especialy for evolvers. With SWIG its going to be very easy to use in different languages.
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Harvest Moon is like it said a Harvest Moon (SNES) clone with more tasks, items.. and a larger story, which is currently in development. It uses OpenGL and SDL and will be written mainly for Linux, Windows and hopefully many portable devices.
Vision: To create a city simulation using a all volunteer organization that reaches across the entire world. The project will be created in a virtual workspace utilizing the communication devices that are attainable for a wide volunteer base.
This war game is real time tactical strategy with modern weapons. It is intended to have the same level of detail than Steel Panther 2, but with real time instead of IGOUGO design style. The main originality is the emphasis on command and control.
FSAcars-PHP is a php based web interface for the popular FSAcar system for Microsoft FS9. This system will have an admin interface, user registration, integration with other php-based software, and individual user flight views.
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NAMC - New version is based on Ogre3d, Ogrenewt & Newton game dynamics, and raknet. Slowly becoming an open mmorpg client/server. SVN Version supports PLSM2 for vast terrains and fast scene switching, and DotScene for general configuration of the scene.
DaChunQiu, as a turn based strategic Chinese history game first, provides developers an engine to create much more games in different century. I also hope more and more people get to know the history of China.大春秋
Strategia is a heroic-fantasy role playing game developped in Java. It is in 2D and the subtlety is that the player must create a class to make his character moving or attack.
Openlancer is an open community developed free open source alternate reality simulator. Originally a remake of Freelancer (space sim), it now includes game play elements from all game genres, procedurally generated content, and deep interactive ficti
A suite of plug-ins for the 3D modeling software Realsoft 3D that enables creation of new cities and other models for the Microsoft game "Midtown Madness 2".
The OTWG is a multi user war game with multi-layer delegation. Logistics, production, tech dev is included. Creation of maps, scenarios, campaigns, Orders of Battle and Tables of Equipment is also included in the scope
A Open Source 3D Immersive simulation environment, like the "second life", with some distribuited processing tools, to make the GRID power growup with every new node (client machine) attached.
DWI/Stepmania Course Creator.
Allows you to create courses for use with DWI/Stepmania visually.
Eliminates the need to know all the course syntax/keywords, allows for easy visual selecting of modifiers.
Easy to use by anybody.
The Quantum Game Library (QGL) for PHP aims to centralise common game elements in a component library. Includes Map Computations for Grid/Hex maps, pluggable map generator, Artificial Intelligence algorithms, plugin system and more. Or it will :).
nahe - Not Another Hammond Emulator! It attempts to recreate the sound produced by the early Hammond tonewheel organs, specifically the B3 and C3 models.