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Automate contact and company data extraction
Build lead generation pipelines that pull emails, phone numbers, and company details from directories, maps, social platforms. Full API access.
Generate leads at scale without building or maintaining scrapers. Use 10,000+ ready-made tools that handle authentication, pagination, and anti-bot protection. Pull data from business directories, social profiles, and public sources, then export to your CRM or database via API. Schedule recurring extractions, enrich existing datasets, and integrate with your workflows.
VisSim is a visual simulator for semi-stationary objects written in C++. The viewer can move around in three dimensional space to view the object from different directions and distances. VisSim uses OpenGL/GLUT and it runs in client-server mode.
World Foundry is a 3D level game engine and asset production pathway with over 170,000 lines of code. Originally a commercial product, now released under the GPL. Designed from the beginning to be cross-platform, runs on windows, working on linux port.
It's a modern take on desktop management that can be scaled as per organizational needs.
Desktop Central is a unified endpoint management (UEM) solution that helps in managing servers, laptops, desktops, smartphones, and tablets from a central location.
This little tool shouldd run in the background on dogfight-servers of *Forgotten Battles* (UBI/Maddox).
The C++ code compiles and runs under Windows and Linux. It connects via TCP to the game. Player- and teamstats are evaluate during the ongoing game.
This project contains the software used by the University of Toronto RoboCup team for controlling a team of robots to compete, against another such team, in a real time soccer environment.
The project Conquerer of Toran is a realtime, network, strategy game. The purpose of the game is to conquerer the world of toran, i.e. to conquerer many towns while other players do so as well. It is a client-server architecture available for Win32/X11.
Create and convert pipeline at scale through industry leading SMS campaigns, automation, and conversation management.
TextUs is the leading text messaging service provider for businesses that want to engage in real-time conversations with customers, leads, employees and candidates. Text messaging is one of the most engaging ways to communicate with customers, candidates, employees and leads. 1:1, two-way messaging encourages response and engagement. Text messages help teams get 10x the response rate over phone and email. Business text messaging has become a more viable form of communication than traditional mediums. The TextUs user experience is intentionally designed to resemble the familiar SMS inbox, allowing users to easily manage contacts, conversations, and campaigns. Work right from your desktop with the TextUs web app or use the Chrome extension alongside your ATS or CRM. Leverage the mobile app for on-the-go sending and responding.
This is RoboCup player. The player can be used with soccer server system (http://sserver.sourceforge.net). It can be used as a library for your custom player or can be programmed with build-in scripting language (very simple).
Personal toy project to create an interactive image of a meadow. I don\'t know if this will turn out to be ultra-realistic, impressionistic or even alter-reality. I see this as a cross between digital gardening, sculpture, and just plain art.
Build transit systems, make profits, and take over the competition in this real time strategy-simulation game. NOTE: This project is at a very early stage and at the moment is not playable.
FootballManager is a turn based multi-player football (soccer) league. Players manage all aspects of their club finances, teams, lineups, tactics etc. Project is implemented in Java with pluggable back-end RDBMS.
NetAnt is a Java-based game, using ideas from a popular online website where people build ant colonies and have them fight each others. The progarm is a server which people telnet to, but GUI clients can be made easily.
RTS game engine contributions to Stratagus. RPG mode, first-person mode, underground areas and more are planned. A distribution of Stratagus with the contributions compiled in will also be released here.
Based on a C++, crossplatform (Linux and Windows for now) OpenGL 3D engine, this game aims to combine the intellectual interest of open-ended space simulations with the action-oriented fun of first person shooters.
JuggleAnim is a juggling pattern animator written in 100% pure Java (AWT), executable as an applet or application. Juggling patterns are entered in siteswap notation or selected from generated or pre-defined lists.
SimData-CSP is a C++ library for data management in simulations that provides dynamic object creation, automatic binding to external static data at runtime (using precompiled XML), and many data classes useful in simulations (with full Python bindings).
Become the leader of the Gerbils, Mice, or other creatures in a race to hoard nuts,
build towns, and have fun! Watch out for Foxes, Hawks,
and other nasty creatures. Get help from rolling
Armadillos, stinking Skunks and many other creatures.
the simple universe library aims to provide a simple (possibly game-oriented) virtual reality where real-world objects and surfaces (like terrain) can be defined and simulated. Uses OpenGL and ODE.
Avernia Soccer pretends to be a multiplayer Soccer Management game based on the web. It allows you to run a soccer league with your friends using a web interface. At the moment only Spanish is supported but english is planned.