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P:PK was the continuation of a senior design project destined to be a historically accurate WWII tank game. It was built up from nothing, clobbers a lot of details haphazardly, and is a great example of how not to do things; use only as a reference.
Single or multiplayer strategy game centered around evolution. Cells dynamically interact with their world based on evolved abilities. Accumulation of evolution points allows you to evolve select members of your cell colony.
Adage is an advanced 2D top-down gaming/simulation engine with features such as autonomously driven agent classes, artificial intelligence, navigation-mesh-based navigation, a map editor, and a set of entity classes designed for flexibility.
AppSignal's MCP server hands Claude, Cursor, or Zed your real errors, traces, and the deploy that shipped them. AI writes the fix; you review the diff.
Boids, developed by Craig Reynolds (http://www.red3d.com/cwr/) in 1986, is an artificial life program, simulating the flocking behaviour of birds. This demo implements the pseudo code found here: http://www.kfish.org/boids/pseudocode.html
MMaM is a game where the goal is to collect big impressive monsters from other asteroids with your grappler ship and build up your monster park while maintaining its food chain and providing security for your monsters and guests from raiders.
Metabolsim is a Real-Time Strategy game, where the battle field is the human body. You have to fight the incoming viruses, build and upgrade organs, and manage the food you get, so that your character spends a long and happy life !
Infinite Wars is a team-based space-shooting game with elements from RTS-games. Per team there can be one commander managing the team while the other players fight in small space-ships trying to compete with the other team.
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A big-sized project for Software Engineering at Complutense University of Madrid, Spain. E.V.A. stands for Artificial Life Evolution and it´s a game and simulator of living 3D creatures moving all over different environments and reacting to them.
A shareware game called begin was released in 1984: a tactical starship game with a good AI and fair rules (the computer had no advantage) I've hacked assembly code to make it a multiplayer game, so that folk can challenge each other rather than the AI.
A small net-game with 2 teams running throught a
layrinth to find the startroom of the other team.
The first team in the other startroom wins.
There would be features like:
chat with other players, colleting points,
view a lab-map, set orientationpoi
Iridescence is a hovercraft simulation with graphics in the spirit of the playstation game, frequency, and with some harkening back to spectre and bzflag.
This project has created a plugin for the Multi Purpose Viewer (MPV) an open source Image Generator (IG) used for testing the Common Image Generator Interface (CIGI). The code of this project is an adaptation of the ShaderManager from Delta3D.
UniVeCS is a generic vehicle combat turn-based game system simulating a broad range of vehicles from starships and giant robots to cars and tanks in both single player and networked multi-player modes.
R3alm is a third version of Realm, a simulation game where you develop a community, through characters. Each character can be assigned actions, and have statistics. In addition, your civilization has statistics such as food, population, etc.
Discovery of Space is an Realtime Strategy Game with elements of RPG and Economics Simulation. It is designed for Massive Multiplayer Online Gaming ( MMOG )
Freeciv-Forever.com is a Free and Open Source strategy game which can be played online in a browser against other players, or in single player mode against AI opponents. There is a playable live demo at www.freeciv-forever.com
In the Middle Ages, A Captain Wanted to get a treasure from an island .. he kept searching for the map of the treasure, entering islands , fighting pirates , till he got the map , then followed the map till he got the treasure ..
Pyhanse is a python clone / extension of the popular game Hanse. In this game you play a merchant in hanseatic Lubeck. You make money trading with other cities and try to educate your kids so they will do better than yourself. Game currently in German.