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The Rossum Project is an attempt to collect and distribute robotics software. We are seeking help with our first project, a mobile-robot simulator featuring a 2-D virtual world, and new work including artificial intelligence and robot-control logic.
CaseSim: Flash XML multi-panel case simulation UTTC TeleCampus
A Flex case engine which draws the UI, style, and content from an external XML file to construct a PBL simulation suitable for multiple disciplines.508 compliant to Level III. Released under CC 3.0 by-nc-sa license by UTTC CDT.
A shareware game called begin was released in 1984: a tactical starship game with a good AI and fair rules (the computer had no advantage) I've hacked assembly code to make it a multiplayer game, so that folk can challenge each other rather than the AI.
Transform your applications and workflows into powerful agentic systems at global scale.
Gemini Enterprise Agent Platform lets you rapidly build, scale, govern and optimize production-ready agents grounded in your organization's data. The platform enables developers to build custom or pre-built agents for virtually any use case. New customers get $300 in free credits.
TankCoders is a project which consists in the development of a Networked Virtual Environment 3D for war tanks battle simulation. The tanks of the battle can be controlled by autonomous agents written in AgentSpeak(L) language from Jason interpreter.
LabLOVE (Life On a Virtual Environment) is an evolutionary multi-agent simulation environment. It is fast, modular and extensible. Contains the reference implementation for the gridbrain algorithm.
Cross-platform 3D Game Interpreter for 3D design games simulation and Virtual Reality Graphics Rendering with GUI and Command Line. Include map editor , game modeler , script editor.
A single player + computer opponents, varying difficulty, simple drag racing game using OpenGL and IrrLicht Graphics Engine.Choose from a variety of cars, each with its own visual settings and race down the highway.Own the night, 20 seconds at a time!!
Subverse Project is a system to agent interaction in a virtual world with objective of studies and learns of Artificial Intelligence algorithms. It is a set of parts to create a simulated environment of Artificial Inteligence and learning.
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Pythonbots is a programming contest where programmers like you and me write robots to fight in a virtual arena. Robots are written in python and have several features like plasma cannon, radar scanner and engine to move around.
NIMSpro is a multiplayer simulator for emergency responder and homeland security training. NIMSpro enables fire, police, EMS, etc. to practice tactics, decision making, communication, and incident command (NIMS, ICS, Firescope). Instructor controls sims.
A space shooter game similar to the "Wing Commander" game. It is featuring the Java Monkey's Engine (jME). It is a bachelor of computer science semester project.
Te Tuhi turns pictures of video games drawn on paper into games that you can play on the computer. It invents rules to suit the picture. The project aims to be inclusive, experimental, and modular, with one aim being a scaled down version for the OLPC.
Vision: To create a city simulation using a all volunteer organization that reaches across the entire world. The project will be created in a virtual workspace utilizing the communication devices that are attainable for a wide volunteer base.
ZPlet is an interpreter for programs using the Z-Machine virtual machine invented by Infocom for their interactive fiction. This fork of ZPlet implements basic support for files in Z-Machine Blorb format (.zblorb) generated by the Inform 7 compiler.
A simulation environment for 2D robots to interact and perform tasks in. Meant to be educational and demonstrate emergent behaviors. No download necessary! See demos on project website!
Comsyste is a utility for evaluating the fairness of combat systems for computer games by running simulations of fights under the given combat formulae.
Tank Battles is a 3D simulator for teaching robot artificial inteligence. It's
heavilly influenced by Robocode, but differs from the former in that it adds the complexity of a full 3D scene, realistic physics simulation, among other features.
A Day in the Bay is educational software designed to teach ecology to late elementary schoolers. The child plays as an organism in the Chesapeake Bay and learns and explores the interconnectedness of different species in the largest estuary in the world
An isometric game with C++ and SDL. Your beings should survive fighting with other beings, reproducting to make a massive attack and eating. But sometimes you will have to eat some of your own live beings so that others could stay alive, well it's life.