Showing 102 open source projects for "multi-threaded"

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  • 1
    OAR (Offender Acknowledgement of Responsibility) is to provide a multi-therapy approach to the problem of recidivism in our current penal system, using open-source software.
    Downloads: 0 This Week
    Last Update:
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  • 2
    A 3D virtual world engine (community, town, planet and spaced-based) using the NetBeans platform and Java3D
    Downloads: 0 This Week
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  • 3
    A highly advanced Air Traffic Control Simulation written in Java, running standalone or in distributed multi-player mode using JORAM JMS, Sonic MQ, or Tibco.
    Downloads: 0 This Week
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  • 4
    TOS is a multi-player soccer simulation game and a match simulation engine for on-line soccer management games. TOS can also be used as a tool for multi-agent AI research and education.
    Downloads: 0 This Week
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  • 5
    Coldfire is a Space Simulation Adventure game. The player will be involved in combat and space flight, navigating asteroid fields and performing hair raising maneuvers. There will be multi player support for dogfights against AI and humans.
    Downloads: 0 This Week
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  • 6
    Tankyou aims to be a fast-paced multi-platform semi-tactical arcade-style tank-war game played over a network.
    Downloads: 0 This Week
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  • 7
    Evening is a game engine based off of the open-sourced Quake 3 engine code. The Evning engine will have features like physics and per-pixel lighting and be perfect for commercial-quality game projects.
    Downloads: 0 This Week
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  • 8
    This is a framework to develop Contexts and Agents and a Container to run them. The Container lets each Agent interact with the Context and other Agents. The agents are deployed in jar files and each one runs in an exclusive sandbox.
    Downloads: 0 This Week
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  • 9
    SIMud is a from-scratch LP mudlib that offers a heavy overhaul on physics and an emphasis on more real-world type situations and roleplaying than the traditional mud is capable of. It runs in native mode under the LDMud driver.
    Downloads: 0 This Week
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  • 10
    MMORPG simulating virtual fantasy world. Our concept is "play from anywhere". The game is in *early* development stage. There is still a lot of work to be done. Pre-alpha test server can be found at http://world7.no-ip.org
    Downloads: 0 This Week
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  • 11
    UDSL is abreviation of Universal Distributed Simulation Library. This is library for building flexible distributed simulation systems. This library uses Object Oriented appoach and based on distributed and decentralized architecture.
    Downloads: 0 This Week
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  • 12
    CrimeFighter is the website of a gta-like browser game with rpg and multiplayer parts. Moreover you can see yourself running around in the city in realtime. Never seen such a online game? Just visit http://www.crimefighter.de
    Downloads: 0 This Week
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  • 13
    [Project Dormant until 2008]Shadows Rising is a browser based RPG written in PHP, Javascript, and XHTML. MySQL/PostgreSQL supported. The core engine will allow users create unique RPGs by adding new items, classes, terrain maps to Game Modules.
    Downloads: 0 This Week
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  • 14
    Pure Java full-featured multi-player gaming system Pluggable, configurable game engine Distributable, load-balancing, "world engine". flocking, Genetic Algorithms and neural networks 3D clients, ZMUD(tm) clients, regular TELNET access (TCP/UDP
    Downloads: 0 This Week
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  • 15
    A simulated Artificial Intelligence IRC script for use with Eggdrop with many options and features and high configurability, multi-language support, grammar checker, and now with theme support! Database support is up-coming.
    Downloads: 0 This Week
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  • 16
    atc2 is a rewrite of the old unix game atc. It provides multi-player networking support, multiple displays and a lot of different realistic plane types on different maps. Additionally obstacles on the ground and in air are used in the maps.
    Downloads: 0 This Week
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  • 17
    EE MUD includes a large spherical world with dynamically created biomes, weather, and local areas. Need to replace serialization with more efficient caching with less object persistence, redo synchronization model, and use XML loaders over factory method
    Downloads: 0 This Week
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  • 18
    The exciting and complex text-based online Battletech game as developed and actively used by Battletech 3030MUX and others.
    Downloads: 0 This Week
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  • 19
    The Ovorp Game Engine is: Client/Server Networking, Object Management, Full Hardware Acceleration, Raytraced Collision Detection, Native C#/.Net Game Objects, Cross-Platform, Scalable from Pong to a MMPOG, MIT Licensed to encourage commercial development
    Downloads: 0 This Week
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  • 20
    GUI IDE for developing games with the Stratagus engine.
    Downloads: 0 This Week
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  • 21
    Clockwork Universe is a generic "distributed-virtual-universe" game development and hosting platform, biased towards adventure games (rather than e.g. 3D shooters). It's mainly an integration and service abstraction framework (without gfx., physics et
    Downloads: 0 This Week
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  • 22
    Dream is an overhead graphical MUD, vaugely reminicent of older versions of Final Fantasy.
    Downloads: 0 This Week
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  • 23
    Multi-User Character Kingdom (MUCK) engine and client providing a first person view point 3D-world which can be created by users, and which uses a system to provide quick gameplay by slowly downloading Objects/Textures over time once in the world.
    Downloads: 0 This Week
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  • 24
    Become the leader of the Gerbils, Mice, or other creatures in a race to hoard nuts, build towns, and have fun! Watch out for Foxes, Hawks, and other nasty creatures. Get help from rolling Armadillos, stinking Skunks and many other creatures.
    Downloads: 0 This Week
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  • 25
    FootballManager is a turn based multi-player football (soccer) league. Players manage all aspects of their club finances, teams, lineups, tactics etc. Project is implemented in Java with pluggable back-end RDBMS.
    Downloads: 0 This Week
    Last Update:
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