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This is a 2D shooting action game for two players for GNU/Linux, Mac OS X, and Windows. Current release written in C++ using the SDL library with its extensions. Next release will be in Java.
MACTO, The Open Racing Car Simulator is a highly portable multi platform car racing simulation. It is used as ordinary car racing game, as multiplayer racing game. It's runing on Linux, Windows and MacOSX.
CazaPool3D is a 100% java3d pool and billard game, with both single and multiple player abilities. It tracks ball paths, handle undo, use mulitple views, loads (threads) multiple 3ds objects, handles picking/collision/animation/overlays and more
A Javagame based off the version on YoYoGames.com:
http://gmc.yoyogames.com/index.php?showtopic=279075
The only controls are the arrow keys: Left and Right to steer, Up key to go faster.
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Hostile Takeover is a turn based tactical squad simulation game with multiplayer support. It is heavily inspired by X-COM: UFO Defense. Developed in Java using Java3D, HT will provide a fun game and a reference for developers.
Rail World is a railroad train simulation game designed to bring the features of model railroading to the desktop using actual aerial or satellite photographs as the backdrop for maps. Control multiple trains, switches, load/unload cargo, and more.
A simple drinking game for small to medium house parties. Comes complete with a predefined ruleset (in both english and danish) and the user has the opportunity to create their own.
Single or multiplayer strategy game centered around evolution. Cells dynamically interact with their world based on evolved abilities. Accumulation of evolution points allows you to evolve select members of your cell colony.
Atera all-in-one platform IT management software with AI agents
Ideal for internal IT departments or managed service providers (MSPs)
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Infinite Wars is a team-based space-shooting game with elements from RTS-games. Per team there can be one commander managing the team while the other players fight in small space-ships trying to compete with the other team.
Satellite is cross platform game written on Java. The purpose of the game is easy - kill your opponents. But it is much more difficult when you are flying between stars in your own satellite.
Based on data retrieved from the online game RugbyMania.net, it uses the XML file containing information for team members and, based on the game rules, calculates the best possible formation.
A big-sized project for Software Engineering at Complutense University of Madrid, Spain. E.V.A. stands for Artificial Life Evolution and it´s a game and simulator of living 3D creatures moving all over different environments and reacting to them.
PIMPS Is My Piano Superstar is a game developped in Java for learning Piano with a MIDI keyboard connected to your pc or mac.
Any Midi file can be used with it, allowing you to learn et to play each track separately or together.
An opensource game engine programmed in Java with LWJGL as a OpenGL interface. It's main desired features are great design, multithreaded for diferent systems, and easy of use with LUA (or Jython) scripting language and XML config files. There may be so
UniVeCS is a generic vehicle combat turn-based game system simulating a broad range of vehicles from starships and giant robots to cars and tanks in both single player and networked multi-player modes.
Cross-platform 3D Game Interpreter for 3D design games simulation and Virtual Reality Graphics Rendering with GUI and Command Line. Include map editor , game modeler , script editor.
NEWS UPDATE - MARCH 16, 2016
<<<<BETA RELEASE NOTIFICATION>>>>
This is Terofal77, otherwise known as Jake and the producer of Sundog Resurrection. I have not updated this page for quite some time as our primary project website is www.SundogResurrectionProject.com. However, I wanted to make notification that the BETA RELEASE is about to drop.
Yup, at long last! Bruce "hired" me onto the Sundog Resurrection Team back in 2002 and through the years we soldiered on between periods of...
A Javagame inspired by flowing water. Direct several streams of different colored "fluid" into different areas (holes) until they're "full." You use the mouse to click and drag blocks around to redirect the "fluid" Each level gets more difficult.