Transform your applications and workflows into powerful agentic systems at global scale.
Gemini Enterprise Agent Platform lets you rapidly build, scale, govern and optimize production-ready agents grounded in your organization's data. The platform enables developers to build custom or pre-built agents for virtually any use case. New customers get $300 in free credits.
Start Free
Veeam Data Platform v13.1 - Get Your Free Trial
Secure by design, portable by default. Recover clean, fast, anywhere. Start a free trial.
Try Veeam Data Platform today. Experience the unified platform that's secure by design, portable by default, and proven to recover clean, fast, and anywhere.
Zyps are small creatures with minds of their own. You can create dozens of Zyps, then decide how each will act. This project is deprecated in favor of the Ruby port: http://jay.mcgavren.com/zyps
The game is designed to be a community of users looking to have fun by living in a virtual (to be 3D) world. They can use expansions provided in the Home Page to do more. We are discussing how this project will run and work at freeniverse.forumsplace.com
Deploy in 115+ regions with the modern database for every enterprise.
MongoDB Atlas gives you the freedom to build and run modern applications anywhere—across AWS, Azure, and Google Cloud. With global availability in over 115 regions, Atlas lets you deploy close to your users, meet compliance needs, and scale with confidence across any geography.
This project is actually several projects made as a 3d graphics graduation project, everything was made with allegro with little or no use of external libraries, everything had to be written from scratch. Featuring Light Maps, Shadows and more.
Project|Aqua is aimed to create a sequel to the Action-Sim-Game "Archimedian Dynasty" ( Orginal german title: Schleichfahrt ), published in 1996 by BlueByte.
MISS is a software simulation of the control room of the International Space Station. It is intended to be both entertaining and educational, aimed at high school students. Various pre-configured and random events encourage interaction and groupwork.
Put idle assets to work with competitive interest rates, borrow without selling, and trade with precision. All in one platform.
Geographic restrictions, eligibility, and terms apply.
This game attempts to recreate the sport in a computer. For starters, we'll come up with a 2D sprite based game, but that may eventually change towards a fully featured 3D game with advanced AI, etc.
This is a realtime strategy game made in Java. The user connects to a server through a java applet that shows a real world map, constructed from available Digital Elevation Maps.
Star Trek-like, command-driven simulation game. The user will be able to control practically every inch of the ship and it's systems. The project is going for size and complexity, without placing too much value on graphics. Command or Menu -driven. The
Imperium Mundus is a real time strategy game written in pure Java (Java 2 SDK 1.4.2). The game objectives are many: hold your own territories, capture enemy territory, establish or join strong alliances, conquer the whole world or just try to survive.
Tired of spending hours of sleep tuning you Robocode Bot?
Your bot is full of constants that if wrong tuned would let to awfull performances?
BotOptimizer will help you tune the bot, allowing you to define also your optimization algorithm.
Avernia Soccer pretends to be a multiplayer Soccer Management game based on the web. It allows you to run a soccer league with your friends using a web interface. At the moment only Spanish is supported but english is planned.
Hack simulation is a teaching game, mimicking the real world of computer hacking as far as possible. By offering knowledge about different hacking methods it will allow people who are interested to learn more about hacking without ever breaking any laws.
The SquadX Turn-Based Engine is a game engine for aiding the development of tactical turn-based combat simulations (like the XCOM(tm) series). The project is being developed in C++, using OpenGL, GLUT, and SDL. It will have versions in Linux and Windows.
Big Iron is (or will be) a real-time, 3D, first person game of mechanized combat set in the far future. Players build, customize and operate massive anthropomorphic robots on realistic large scale battlefields in single or multiplayer mode.
Downlink will be a multiplayer game featuring 4 player classes (business, media, security, sysop) and in-game internet elements (chat rooms, instant messaging, WWW, newsgroups, ...) that allow for RPG like gaming (the 'internet' being how you move about).
A 3D (openGL) tank game based loosly on scorched earth, but including a single player element. The goal is to kill the other tanks and as much terrain as possible.
Colonize the universe, trade with your friends as well as your enemies, Begin with alliances to end with total domination. Only you can choose how to play this game. Possiblitly exist that the universe is ever expanding. Idea is that users are both cli