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KGameOfLife is an application that simulates the classical Game of Life invented by John Conway. It consists of a collection of cells on a board
which, based on a few mathematical rules, can live, die or multiply.
is developed w. Kylix OE curr.; because Delphi PE's license is not GPL, Win is unsupp, though it should compile with VCL (Actual there's a VCL-tree, but it'll soon become obsolete. Maybe with FreeCLX it compiles. Linux needs more cute games.
Forgotten Destruction is a free real-time strategy game developed using the Simple DirectMedia Layer. It focuses on the conflict between an evil shadowy empire and human race with their nearby allies.
TNF2 is based loosely on the original game TNF (The New Frontiers) http://www.geocities.com/TimesSquare/Castle/2979/ written and designed by Jerry Revell Jerry@starchase.demon.co.uk.
Simply put the game is about space colonization. Each player runs a
A GUI based Java application that simulates play of hundreds of thousands of hands of Blackjack in a few seconds. The application is meant to be used as a tool for finding the overall house advantage under a huge variety of playing conditions.
Tourk is a framework for developing programming games, where two (or more) people write game playing code (like Deep Blue) and a controller puts the two against each other.
It's a modern take on desktop management that can be scaled as per organizational needs.
Desktop Central is a unified endpoint management (UEM) solution that helps in managing servers, laptops, desktops, smartphones, and tablets from a central location.
Server-side framework to create cardgames of various types. Defines communication models, protocols, interfaces, accounting, data models and distribution mechanisms. Not covering concrete implementations nor clients to access concrete implementations.
A project for making a 3D space game between mandkind and open Merchant Empires
Full java (want a 100% portability) using GL4java for openGL rendering.
It's composed of a TCP server and a java openGL client
Indianapolis 500 Racing Simulation: an accurate physics-based simulation, inspired by the 1989's Papyrus classic game. Remade to use OpenGL, and a highly realistic physics engine. Platforms: Windows, Linux, FreeBSD, ...
ME is a multiplayer, web-based game of space exploration and economic competition. It is a game of strategy, role-playing, combat, and diplomacy.
Continues the development of ME originally by Bryan Brunton.
Try the game at http://advancedpowers.com/
Gefallenes Reich is a web-based multiplayer game that hopes to grow into a fully-functional game which meets the satisfaction of both players and developers. BACK IN DEVELOPMENT!
Pachanga consiste en gestionar el funcionamiento completo de un equipo de
fútbol (soccer), toma de todas las decisiones que afectan al equipo, gestión de las finanzas, alineaciones, etc... En resumen, un PC-Futbol.
Open Clan Manager (OCM) ist ein auf PHP & MySQL basierender clanintern / [RG]intern Nachbau.
Open Clan Manager (OCM) is a free clanintern / [RG] intern replacemant based on PHP & MySQL.
Realms of Turmoil is a project dedicated to making a very good web-based game, similar to Utopia, and releasing it on the internet. It is currently not even in a workable stage. I could use any help that anyone out there can provide. Come help it work.
H4x0rs is a game where you play the role of a sysadmin. It is turn-based and multi-player. Protect your system from crackers, while keeping it running, and launching attacks of your own.
CrystalNight is a web-based CGI game engine for a genre of game best described as "breeding" game. Meaning you, breed/train monsters/animals/etc. This is a game engine so the specifics for any game using it would need to be defined in the database.
Virtual machine/emulator; "holding pen" for self-replicating programs written in custom RISC assembly-like language, evolving via random point mutations and periodic fitness-based cullings. Inspired (like Avida) by Thomas Ray's alife simulator, Tierra
LIB is yet another roguelike. The main goals are: a large world, few limitations imposed on the player, a sensible dose of realism, an ergonomic interface, locale support and above all fun, relaxing gameplay.