Showing 297 open source projects for "java class diagram"

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  • 1
    Tennis Coach is (will be) a tennis manager game, with influence from other sport simulation games, such as Championship Manager. The focus will be on the coach role. For the author, the road to the goal is half the goal...
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  • 2
    Graphical User Interface for EnhSim a simulator of Enhancement Shaman DPS for World of Warcraft Wrath of the Lich King Expansion.
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  • 3
    There is nothing to live for... until you come along. Placing your trusty blocks, you build up a stable ecological environment for your world to prosper.
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  • 4
    Re-working of EnhSim a World of Warcraft Enhancement Shaman dps simulator in Java.
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  • 5
    SeSAm (Shell for Simulated Agent Systems) provides a generic environment for modelling and experimenting with agent-based simulation with a special focus on the easy construction of complex models including dynamic interdependencies or emergent behaviour
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  • 6
    jMARS is a java implementation of the famous "Core Wars" application first described by A.K. Dewdney. Using eXtreme Programming combined with Java, EJB, and the Rich Client Platform it can be used as an educational tool to understand these technologies
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  • 7
    This is a java based multiplayer 3D football machine game.
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  • 8
    Katz und Maus is a great Java simulation of two animal species, cats and mice. In the game the user can give his chosen species artificial intelligence. In fact he decided about mice he must code how they react on different events, e.g. corn found.
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  • 9
    A desktop lifestyle change simulation. What if there were a collapse of infrastructure? How well would your lifestyle hold up? What changes can you realistically make to your life so that your household is resilient in the face of catastrophe?
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  • 10
    Sky Roads J2ME clone using JSR-184, Java Mobile 3D API.
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  • 11

    Sarcoex's Platform Wars

    A arcade based tycoon game where the player builds and sells computers

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  • 12
    An RC Helicopter Simulator.
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  • 13
    CEVN is a cooperative play-based overhead 2D space/trade simulator where each ship has a crew with various roles to fulfill in order to conqueror the galaxy.
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  • 14
    A football management game intended to be lots of fun and easy to play! Development has moved to: http://code.google.com/p/soccerboss
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  • 15
    A MMORPG with emphasis on world simulation (inspired by Majesty). Features: object de/composition (repices), object aging, random quests, dynamic social enviroment, dynamic fame, AI, ecology
    Downloads: 0 This Week
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  • 16
    COTB is a space sim putting you player in command of a capital spaceship in a realistic universe. You have a crew with different skills for the jobs of Pilot, Gunner, Engineer, Scanning, Repair etc. and control the ship by giving orders. See Wiki.
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  • 17
    OpenSource semi-clone of 1602 A.D., 1503 A.D. and 1701 A.D. The game can either be played as massive multiplayer online game, multiplayer lan or single player offline game (focus on the first option mentioned). The user-interface will be OpenGL.
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  • 18
    A planet-wide terrain generator, using simulated tectonic movements rather than fractals. Intended to produce richer information than just a heightmap - geology layers, climate, biomes, and resources.
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  • 19
    Sago Space and Time is a space MMORPG like Eve Online and a life simulator like the Sims.
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  • 20
    one type of dynamic language whos backgrouand virtual machine is base on S-expression, just as lisp a looks like. and the idea of the forgrand of snail comes from python mainly, and some from java.
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  • 21
    Yet another realtime or turns based, multi-user, strategy, diplomacy, trading and war game. SimU RT MPSG stands for Simulated Universes RealTime MultiiPlayer Strategy Game. P2P, CS or hybrid P2P/CS, browser interface (baseline), Java or (X)Win clients. N
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  • 22
    Crowdfarming Database and Simulator

    Crowdfarming Database and Simulator

    To log/share/analyze/optimize/simulate garden activity

    An online database and cross-platform, game-like client where gardeners/farmers (small or large scale) can log their actions and measurements (such as weather, yield, current plant size). Any user can then play it back visually, or play with the data and see a simulation inferred from the knowledge database, or calculate an optimal design within given constraints, inferred from the knowledge available at that time. This is both a tool for playing, in order to entertain and inspire...
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