Showing 244 open source projects for "web based system"

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  • 1
    SIMOSS is the working title for a web-based multiplayer simulation and strategy game played using a browser. The game resolves around a simcity like "Base". Each "Base" has a "Hero" that can conquer and explore. Players can trade and form alliances
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  • 2
    Game of virtual soccer, downloaded of Internet for a time, bad people has been saying that not payment to him to the programmers.
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  • 3
    Der Spielmannsfluch ist eine Browsergame Bibliothek, die alle Funktionen für ein Browsergame zur Verfügung stellt. Außerdem wird es ein gleichnamiges Spiel geben.
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  • 4
    The main idea is the simulation of the tactical background reflecting the dynamic football enviroment, including player movements, tactics, rating levels, teams, and the approach is try to catch the colaborative enviroment that exists in all team sports.
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  • 5
    A simulation of world business and economy. Be a Business Tycoon. Start your own company, build raw materials industries, factories or stores to sell the products. Trade goods with other players, compete to sell and buy more for better prices.
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  • 6
    is a game/simulater of earth history and explain
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  • 7
    EcoSim is a webbased multiplayer economy simulation game where you can found a company and trade different goods or mine raw materials. The project is in designing phase where the database is designed. Contributers are welcome!
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  • 8
    This project will hopefully turn out to be a fully functional browser-based football manager. We are always open for suggestions and will try and provide support and updates as much as possible.
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  • 9
    This is a project to try and complete the MaNGOS WotLK Beta Server, so that when WotLK goes live on official Blizzard open server's we'll be able to get MaNGOS up and running with WotLK. More information will be available at a later time.
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  • 10

    Sarcoex's Platform Wars

    A arcade based tycoon game where the player builds and sells computers

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  • 11
    Justice Leads to Death - is a MMORPG, based on our dreams what an ideal game should look like :)
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  • 12
    Massive Online Multiplayer Game Server/Client, with user customized worlds and rules.
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  • 13
    MIR is a dream of young student in computer graphics and programing, who one day thought of a game wich will be very very innovative and so customizable by the user than he\'d be able to really build and shape the world where he lives.. MIR: Make It Real
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  • 14
    AlterEego intends to re-create the popular server system, Second Life. Base code from OpenSim, used under BSD License.
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  • 15
    SimuEarth will be a life simulation game based on SimEarth and SimLife. Today only the core and a text interface are under development and will be posted soon.
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  • 16
    Valen3d will be a 3d-Space-Simulation Game, based uppon the Babylon5 Universe. There is currently a Prototype application life, with a "new" type of Event Handling System. Definitely an Eye-Catcher!
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  • 17

    Advanced Traffic Simulation

    A mixture of game and simulation for public transport.

    This project is about a game and a simulation to work together. The focus lies on public transport. Manage your line network in your home area. Upgrade your vehicles, build new roads, deal with accidents or plan replacement busses for railroad construction works. But it's also possible to drive the vehicle yourself or just walk around the world and enjoy your line network. By vehicle we mean: train, tram, subway, bus and monorail. By using an addon structure it is possible to customize the...
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  • 18
    Imagine, that browsing 3D worlds would be as easy as browsing web pages. Or that you could take character modeled and animated by you into your favorite 3D game, invite your friend to your personal 3D reality. Or that... ENOUGH!! Time to make it real!
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  • 19
    Crowdfarming Database and Simulator

    Crowdfarming Database and Simulator

    To log/share/analyze/optimize/simulate garden activity

    An online database and cross-platform, game-like client where gardeners/farmers (small or large scale) can log their actions and measurements (such as weather, yield, current plant size). Any user can then play it back visually, or play with the data and see a simulation inferred from the knowledge database, or calculate an optimal design within given constraints, inferred from the knowledge available at that time. This is both a tool for playing, in order to entertain and inspire...
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