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LibProcTer is a library for generating planetary terrains, suitable for use in realtime simulations like flight simulators. The library can use existing data and fill in missing data with procedural terrain generation.
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Everything you need to build production-ready agents and models. Access 200+ Google and third-party AI models and tools.
Gemini Enterprise Agent Platform is Google Cloud's comprehensive platform for developers to build, scale, govern, and optimize agents and models. Choose from Google's most advanced models and third-party models like Anthropic's Claude Model Family.
Framework and set of object-oriented and/or generic libraries designed for games and virtual reality simulations. Abstracts interfaces of APIs and provides additional general and high-level functionality for rapidly creating solid applications.
IcePick is the real guitar hero. IcePick aspires to be the open source alternative to Guitar Rising or Little Big Star. It presents the guitar player with an animated tab and rates their playback in realtime.
logisim is a fully modularized logic circuit simulator for unix-compatible systems. It supports a lot of different graphic outputs and can simulate a lot of different gate types. Additionally it can be extended easily by simply adding new gate modules.
Star Wars Galaxy 3D represents a map of the Star Wars galaxy in 3D like a navigation computer. You can search for planets and on the bottom you can then read an article about the planet.
The Rossum Project is an attempt to collect and distribute robotics software. We are seeking help with our first project, a mobile-robot simulator featuring a 2-D virtual world, and new work including artificial intelligence and robot-control logic.
Small simulation that can drive a CIGI compliant IG to do EOIR sensor simulation. This is based on the OpenEaagles framework (HOST) and the MultiPurposeViewer (IG).
A shareware game called begin was released in 1984: a tactical starship game with a good AI and fair rules (the computer had no advantage) I've hacked assembly code to make it a multiplayer game, so that folk can challenge each other rather than the AI.
Este software consiste en permitir tranformar un joystick de videojuegos de pc, en un instrumento musical.
Se realiza por intermedio del envio de señales MIDI dependientes de los estados del joystick.
Iridescence is a hovercraft simulation with graphics in the spirit of the playstation game, frequency, and with some harkening back to spectre and bzflag.
This project has created a plugin for the Multi Purpose Viewer (MPV) an open source Image Generator (IG) used for testing the Common Image Generator Interface (CIGI). The code of this project is an adaptation of the ShaderManager from Delta3D.