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A continuously-evolving population/intelligent AI/environment/evolution simulator. Players manipulate a given world in which creatures with varying characteristics attempt to survive by eating, avoiding harm, and reproducing.
This is new reincarnation of all-known xNova project. In the "Regenesis" we want to summarize all best from space-MMRPGs such like Unificant Wars and OGame. All development is carried out with Java (Hibernate + J2EE) + Haxe + ExtJS.
Metabolsim is a Real-Time Strategy game, where the battle field is the human body. You have to fight the incoming viruses, build and upgrade organs, and manage the food you get, so that your character spends a long and happy life !
Nebulosity is a multiplayer space warfare game/simulation that takes
place in a nebula. Each player may select from a variety of vessels to command at login. Once in the game, a player uses active and passive sensors to detect and battle other players.
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Xylo is a simulation software that emulates a vibraphone, a musical instrument that belongs to the xylophone's percussion family. It uses a WiiMote to track the 2D positioning of two ir-emitting sticks.
Infinite Wars is a team-based space-shooting game with elements from RTS-games. Per team there can be one commander managing the team while the other players fight in small space-ships trying to compete with the other team.
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A Joomla! CSM component to be used as corporation homepage user groups in the MMOPRG EVE-Online (www.eve-online.com) with EVE API integration, mining logs, charts, .... The component is fully native to Joomla! 1.5.
A big-sized project for Software Engineering at Complutense University of Madrid, Spain. E.V.A. stands for Artificial Life Evolution and it´s a game and simulator of living 3D creatures moving all over different environments and reacting to them.
Simulation of a population of "Digibots" (imaginary creatures) in a 3-dimensional world. They have a DNA composed of 3 genes, controlling their moving mode, obesity, and a mortal disease. The world and some statistics are shown in realtime. Uses Xith3D
The Rossum Project is an attempt to collect and distribute robotics software. We are seeking help with our first project, a mobile-robot simulator featuring a 2-D virtual world, and new work including artificial intelligence and robot-control logic.
An opensource game engine programmed in Java with LWJGL as a OpenGL interface. It's main desired features are great design, multithreaded for diferent systems, and easy of use with LUA (or Jython) scripting language and XML config files. There may be so
PIMPS Is My Piano Superstar is a game developped in Java for learning Piano with a MIDI keyboard connected to your pc or mac.
Any Midi file can be used with it, allowing you to learn et to play each track separately or together.
This script provides a graphicaluserinterface for accessing the raw text of files created by the free version of Mario Paint Composer. It makes it easier to upload and download songs, and also allows songs to be exported in standard midi format.
A small net-game with 2 teams running throught a
layrinth to find the startroom of the other team.
The first team in the other startroom wins.
There would be features like:
chat with other players, colleting points,
view a lab-map, set orientationpoi
A shareware game called begin was released in 1984: a tactical starship game with a good AI and fair rules (the computer had no advantage) I've hacked assembly code to make it a multiplayer game, so that folk can challenge each other rather than the AI.
Ocean Empire is a reimplementation of the famous DOS-game Ocean Trader. Though it is not completely identical to Ocean Trader, it will have many more options, which offer more game features to the user.