Showing 4 open source projects for "sc-controller"

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  • 1
    SCALEXTRIC_CONTROLLER

    SCALEXTRIC_CONTROLLER

    An open source controller for Scalextric community

    Open source controller for Scalextric community. Scalextric Controller is composed by a custom hand controller, used to drive the Scalextric slots cars, and Android application used to communicate with the hand controller via Bluethoot low power (BLE). This project repository contains the PCB project, the micro embedded software, the Android App and the 3D CAD design of the cricital mechanical parts.
    Downloads: 0 This Week
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  • 2

    smartblob

    tiny code, html webcam game or plug brain in each blob, java server

    You play a 2d blob that reshapes to grab bend bounce and swing on objects floating in midair (like a platformer game), except acrobaticly your view spins when your blob does. I'm planning a huge multiplayer world, some blobs played by people holding a bendable loop game controller (tape a 1 meter cut of thick extension cord into a loop) in front of webcam and bend it to bend your blob on screen, and other blobs controlled by AI. This is a game for general AI research in a fun way people can do together. The physics and vision algorithm is half working in version 0.3.0. The gameplay is better experienced in 0.2 which is controlled with the mouse so you dont have enough freedom of movement compared to webcam. ...
    Downloads: 0 This Week
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  • 3
    ATCJ: Air Traffic Controller Game, let you direct flights into and out of the flight arena and airports, written in Java, small and portable, based on the classical UNIX terminal based Air Traffic Controller Game (atc) created by Ed James.
    Downloads: 0 This Week
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  • 4

    MMUAVC

    A Multimodal approach to control a Unmanned Aerial Vehicle

    Welcome to Multimodal Unmanned Aerial Vehicle Controller (MMAR) This project intends to develop a multimodal interface which gives a human operator capability of controlling a QuadRotor UAV efficiently and more easily. During this project we use a simulated QuadRotor called AirRobot in a simulation environment for development of robots, USARSim. There are some aspects involved in this project including touch, pose tracking, gesture recognition, voice recognition, etc and we try to utilize capabilities of some devices available today such as Android Phones and Microsoft Kinect. ...
    Downloads: 0 This Week
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