Showing 18 open source projects for "java radius client"

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  • 1
    Live For Speed (LFS) InSim platform for development of rich client applications oriented to sim racing in LFS. Like score boards, race managers, etc
    Downloads: 0 This Week
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  • 2

    Pi-Space Physics Software

    A Physics Theory for Unifying Classical, Quantum and Relativistic Phys

    This is the Official Software of the Pi-Space Physics Theory created by Martin Brady. I have a B.Sc. in Computer Applications from Dublin City University and I have an interest in software implementation of Physics. The Theory includes a Quantum Theory of Gravity as well as a reworking of Classical versions of Newton's Formulas. The Theory is based on a set of Relativistic Diagrams called Pi-Space Diagrams for those new to the Theory. License :: Creative Commons Attribution...
    Downloads: 0 This Week
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  • 3
    Opensource client-server game for multiplayer boat race simulation Server is java-based (no J2EE) Clients are java-based (Android compliant)
    Downloads: 0 This Week
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  • 4
    This project is a conversion of AATrade (written using PHP) to a Java based architecture. The project is based upon similar projects such as BNT, NGS, Trade Wars 2000 and Ultimate Universe. Web-Based browser solution first followed by a client tool.
    Downloads: 0 This Week
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  • 5
    This is a drifting scorer used for 'Live for Speed'. It could be run in either client mode or server mode. With it, you would get more information about your driving including the score while you are drifting in the LFS.
    Downloads: 0 This Week
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  • 6
    This is a game which gives the player a virtual computer, and network, which is used to hack into virtual servers gather data on request by a client and make money out of it and upgrading your virtual hardware and software etc.. a good simulation game.
    Downloads: 0 This Week
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  • 7
    OSpora is an open source java based 2 dimensional client/server mmpog based off of a game released in 1998 called Diaspora. After the game went down, the players have taken it upon themselves to create new versions. This is merely an open source version
    Downloads: 0 This Week
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  • 8
    A Open Source 3D Immersive simulation environment, like the "second life", with some distribuited processing tools, to make the GRID power growup with every new node (client machine) attached.
    Downloads: 0 This Week
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  • 9
    Client-server Rail Simulator. JRail uses Java3D for rendering. In the future it will be a massive-multiplayer game, with real-time simulations, realistic timetables, etc.
    Downloads: 0 This Week
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  • 10
    FreeSimRC is a framework to provide radar clients for virtual air traffic control networks (e.g. VATSIM, IVAO). It handles the data provided by these networks, so it can be used by different radar client frontends.
    Downloads: 0 This Week
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  • 11
    This project provides a web application, a stand-alone client, and a public API for managing "Out of the Park" baseball simulation leagues. Each of the interfaces (web, stand-alone, and API) provides full access to a huge amount of statistical, ratings,
    Downloads: 0 This Week
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  • 12
    Multi-User Character Kingdom (MUCK) engine and client providing a first person view point 3D-world which can be created by users, and which uses a system to provide quick gameplay by slowly downloading Objects/Textures over time once in the world.
    Downloads: 0 This Week
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  • 13
    A project for making a 3D space game between mandkind and open Merchant Empires Full java (want a 100% portability) using GL4java for openGL rendering. It's composed of a TCP server and a java openGL client
    Downloads: 0 This Week
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  • 14
    A collection of tutorial apps demonstrating use of Java3D and Project Darkstar client technology for use in a game/simulation client.
    Downloads: 0 This Week
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  • 15
    This project is a real time air traffic simulator. The system is composed of a server that run the simulation, a client that will display the ATC screen and a client to manage the flights
    Downloads: 0 This Week
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  • 16
    FSRC is a branch of the FreeSimRC code started by Stefan Bissell. FSRC is a java based virtual air traffic control client for use on virtual fight simulation networks.
    Downloads: 0 This Week
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  • 17
    jMARS is a java implementation of the famous "Core Wars" application first described by A.K. Dewdney. Using eXtreme Programming combined with Java, EJB, and the Rich Client Platform it can be used as an educational tool to understand these technologies
    Downloads: 0 This Week
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  • 18
    Crowdfarming Database and Simulator

    Crowdfarming Database and Simulator

    To log/share/analyze/optimize/simulate garden activity

    An online database and cross-platform, game-like client where gardeners/farmers (small or large scale) can log their actions and measurements (such as weather, yield, current plant size). Any user can then play it back visually, or play with the data and see a simulation inferred from the knowledge database, or calculate an optimal design within given constraints, inferred from the knowledge available at that time. This is both a tool for playing, in order to entertain and inspire...
    Downloads: 0 This Week
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