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Antares is a 3D game of trading/space combat, in the line of Elite or Frontier. Some things you can do travelling with your spaceship include trading of goods, piracy, smuggling, mail delivery, different kind of missions...
It is in pre-alfa state.
OpenSONAR is designed to facilitate submarine combat simulations, particularly in the form of geoplots. The intent is to provide instructors with the ability to simultaneously manage many contacts with accuracy and reliability in "real time".
UniVeCS is a generic vehicle combat turn-based game system simulating a broad range of vehicles from starships and giant robots to cars and tanks in both single player and networked multi-player modes.
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Educational software consisting of programming small robots wich may achieve simple tasks or combat between them in various environements. Combines 'Robocode' and 'CeeBot' features.
This is a 3D networked tank simulation in development. Java3D API (v 1.2) is being
utilized. Using one server to several clients, users will be able to do battle real-time in the
same virtual universe.
Massively Multiplayer Space Trading and Combat game. This is an online strategy game, not a 3D space sim. Incorporating ideas from games such as Stars!, SE3, MOO, Tradewars, MUD/MOOs, Dune II, SimCity.
AppSignal's MCP server hands Claude, Cursor, or Zed your real errors, traces, and the deploy that shipped them. AI writes the fix; you review the diff.
Fleet Command is a massive multiplayer browser game situated in a futuristic space environment. You can colonize planets and command fleets of civilian or military space ships. The game features economy, diplomacy and combat.