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RoboScout is a software that simulates realistic vehicle behaviour that drives by itself and avoids obstacles in a virtual world. Every instant, the vehicle decides by itself how to modify its speed and direction according to its environment.
An action-packed multiplayer Macross (Robotech) game where the key focus is on the valkyrie fighters. Glory to the brave! (Robotech:Glory is also a beginner developers learning platform. Welcome!) IN PLANNING
frCoder is a set of tools used to write, test, and simulate software written for the FIRST Robotics Competition (FRC). frCoder also includes basic libraries of common techniques used in the FRC.
Flower Production Predictor is covered under the GPL. gfpp for short is a program that simulates the production of flowers of a farm. One of the purpouses of the development of the application is to show how can be achieved a free software project.
Transit Network is a 3D game written in Java. The gameplay is based on a game by Chris Sawyer called Transport Tycoon Deluxe. The aim of the game is to build a network of trains, vehicles, aircraft, and ships to carry passengers and distribute cargo.
The game is called Shuttle Commander. It is a shuttle simulation where a player must accomplish space missions that include docking with the space station, launching satelites, completing science experiments, and finish with landing the shuttle.
Imperium Mundus is a real time strategy game written in pure Java (Java 2 SDK 1.4.2). The game objectives are many: hold your own territories, capture enemy territory, establish or join strong alliances, conquer the whole world or just try to survive.
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RTS game engine contributions to Stratagus. RPG mode, first-person mode, underground areas and more are planned. A distribution of Stratagus with the contributions compiled in will also be released here.
Robugs are 'robotic bugs' whose behaviour is controlled by user-designed circuits. It's an educational tool as much a game, and provides a richer simulation than other similar programs. The project is being written in Java (JDK 1.5/J3D 1.3)
Xi3D is an X3D renderer and browser for 3D Web content. It contains compliant parsers for VRML'97 types, a java scenegraph, XML bindings using SAX2, a content converter, full runtime and event model, DOM Level 2, vecmath
The RHSS is an open-source effort to develop a computer simulation of the game of hockey. With an expandeable computer manager module, a robust statistical module, plus a rock-solid game engine, it is expected to become the hockey simulator of choice.
Server-side framework to create cardgames of various types. Defines communication models, protocols, interfaces, accounting, data models and distribution mechanisms. Not covering concrete implementations nor clients to access concrete implementations.
Alfaws is a customizable, multi-user game engine. Every object, character, & room is programmed to respond to events. Players can customize their own event handlers, thus changing their fighting style or having their character behave as they would.
ASSET is an open source Java application providing support to the modelling of maritime tactics. User-defined performance files can be used to replace the generic data used for ships, submarines, weapons, sensors, and helos.
This is a 3D networked tank simulation in development. Java3D API (v 1.2) is being
utilized. Using one server to several clients, users will be able to do battle real-time in the
same virtual universe.
Massively Multiplayer Space Trading and Combat game. This is an online strategy game, not a 3D space sim. Incorporating ideas from games such as Stars!, SE3, MOO, Tradewars, MUD/MOOs, Dune II, SimCity.
2D Space game, entirely Java Applet based, with simple AWT display. The display and basic flight works - the task at hand is to turn it into a multi-player game.