Showing 84 open source projects for "run time java"

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  • 1
    The game is designed to be a community of users looking to have fun by living in a virtual (to be 3D) world. They can use expansions provided in the Home Page to do more. We are discussing how this project will run and work at freeniverse.forumsplace.com
    Downloads: 0 This Week
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  • 2
    Client-server Rail Simulator. JRail uses Java3D for rendering. In the future it will be a massive-multiplayer game, with real-time simulations, realistic timetables, etc.
    Downloads: 0 This Week
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  • 3
    RealTimeBattle is a programming game, in which robots controlled by programs are fighting each other. The goal is to destroy the enemies, using the radar to examine the environment and the cannon to shoot.
    Downloads: 0 This Week
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  • 4
    Avagor: This project attempts to create an CRPG that includes a part of economic simulation and a part strategy game. It is highly generic and nearly everything is randomly generated at runtime.
    Downloads: 0 This Week
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  • 5
    This is a framework to develop Contexts and Agents and a Container to run them. The Container lets each Agent interact with the Context and other Agents. The agents are deployed in jar files and each one runs in an exclusive sandbox.
    Downloads: 0 This Week
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  • 6
    RoboScout is a software that simulates realistic vehicle behaviour that drives by itself and avoids obstacles in a virtual world. Every instant, the vehicle decides by itself how to modify its speed and direction according to its environment.
    Downloads: 0 This Week
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  • 7
    mobileTV is a J2ME clone of the game "Mad TV". You manage a TV station and tasks include (among others): planning the program, placing ads & producing your own shows and series. mobileTV requires MIDP 2.0.
    Downloads: 0 This Week
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  • 8
    A submarine battle simulation for J2ME devices, based on vague memories of "Red Storm Rising" for the Amiga. The user interface is pen-based, so your device needs to support pen input.
    Downloads: 0 This Week
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  • 9
    Tourist Camping Tycoon is an isometric camping management simulation game. You must create your camping and manage the tourists business creating places, shops, entertainment and much more. TCT is created using jIsoEngine
    Downloads: 0 This Week
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  • 10
    Joctree is a real-time graphics engine for Java. The engine supports scene-optimization via octrees, and will support basic model and animation formats (Wavefront/Obj and Quake/MD2).
    Downloads: 0 This Week
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  • 11
    An action-packed multiplayer Macross (Robotech) game where the key focus is on the valkyrie fighters. Glory to the brave! (Robotech:Glory is also a beginner developers learning platform. Welcome!) IN PLANNING
    Downloads: 0 This Week
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  • 12
    Pure Java full-featured multi-player gaming system Pluggable, configurable game engine Distributable, load-balancing, "world engine". flocking, Genetic Algorithms and neural networks 3D clients, ZMUD(tm) clients, regular TELNET access (TCP/UDP
    Downloads: 0 This Week
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  • 13
    ElViSS is a Java based application to simulate elevators in a building. Among visualizing different numbers of floors and cabins it analyzes the data of a whole business day simulation for time/personnel utilisation of the cabin and person waiting time.
    Downloads: 0 This Week
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  • 14
    This is a realtime strategy game made in Java. The user connects to a server through a java applet that shows a real world map, constructed from available Digital Elevation Maps.
    Downloads: 0 This Week
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  • 15
    Transit Network is a 3D game written in Java. The gameplay is based on a game by Chris Sawyer called Transport Tycoon Deluxe. The aim of the game is to build a network of trains, vehicles, aircraft, and ships to carry passengers and distribute cargo.
    Downloads: 0 This Week
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  • 16
    Multi-User Character Kingdom (MUCK) engine and client providing a first person view point 3D-world which can be created by users, and which uses a system to provide quick gameplay by slowly downloading Objects/Textures over time once in the world.
    Downloads: 0 This Week
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  • 17
    Qpac is a real time multiplayer action, a real time Worms game designed to network written completely in Java. It is highly configurable and opened graphical - recommended only to windows at the moment (platform independent). More: http://icza.sch.bme.hu
    Downloads: 0 This Week
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  • 18
    Imperium Mundus is a real time strategy game written in pure Java (Java 2 SDK 1.4.2). The game objectives are many: hold your own territories, capture enemy territory, establish or join strong alliances, conquer the whole world or just try to survive.
    Downloads: 0 This Week
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  • 19
    In time a startrek turnbased strategy game spanning over several platforms and technologyies.
    Downloads: 0 This Week
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  • 20
    RTS game engine contributions to Stratagus. RPG mode, first-person mode, underground areas and more are planned. A distribution of Stratagus with the contributions compiled in will also be released here.
    Downloads: 0 This Week
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  • 21
    A simple but addictive multi-player real-time network strategy game. Control the movement of your armies over the map grid in a strategic manner in order to defeat your opponents. Roughly based on the unix game XBattle.
    Downloads: 0 This Week
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  • 22
    A framework of Java components for building applications that operate on the popular Squawkbox/ProController protocols used for Internet real-time Air Traffic Control and flying simulation. The big networks are VATSIM (www.vatsim.net) and IVAO (ivao.org)
    Downloads: 0 This Week
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  • 23
    Beneath Enemy Lines is a "total time submarine simulator." Real time to the max, Beneath Enemy Lines simulates the joys and demands of submaine life, scouring the oceans for days in search of adversary subs and surface vessels and reaching distant lands
    Downloads: 0 This Week
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  • 24
    LOOP (Language Object Oriented Parallel) is a visual programming language project dedicated to creating a full suite of components for simulation of hierarchical dynamical systems in discrete time.
    Downloads: 0 This Week
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  • 25
    Colonize the universe, trade with your friends as well as your enemies, Begin with alliances to end with total domination. Only you can choose how to play this game. Possiblitly exist that the universe is ever expanding. Idea is that users are both cli
    Downloads: 0 This Week
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