Showing 73 open source projects for "gnu operating system"

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  • 1
    ATCJ: Air Traffic Controller Game, let you direct flights into and out of the flight arena and airports, written in Java, small and portable, based on the classical UNIX terminal based Air Traffic Controller Game (atc) created by Ed James.
    Downloads: 0 This Week
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  • 2
    This is RoboCup player. The player can be used with soccer server system (http://sserver.sourceforge.net). It can be used as a library for your custom player or can be programmed with build-in scripting language (very simple).
    Downloads: 0 This Week
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  • 3
    RTS game engine contributions to Stratagus. RPG mode, first-person mode, underground areas and more are planned. A distribution of Stratagus with the contributions compiled in will also be released here.
    Downloads: 0 This Week
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  • 4
    A simple but addictive multi-player real-time network strategy game. Control the movement of your armies over the map grid in a strategic manner in order to defeat your opponents. Roughly based on the unix game XBattle.
    Downloads: 0 This Week
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  • 5
    Xi3D is an X3D renderer and browser for 3D Web content. It contains compliant parsers for VRML'97 types, a java scenegraph, XML bindings using SAX2, a content converter, full runtime and event model, DOM Level 2, vecmath
    Downloads: 0 This Week
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  • 6
    Fungus is a framework for distributed simulation by multi-agents. It uses a very modular architecture. A GUI is provided. In our model, everything is Agent. Even the environnement. You have an access to the communication's 'canals'.
    Downloads: 0 This Week
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  • 7
    jLug is a virtual Lego(tm) modeller developed for any platform supporting Java & Java3D.
    Downloads: 0 This Week
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  • 8
    JBotRace is a car racing simulator, in which the cars are driven by bots. The bots are small programs written in Java and it is your task to develop the best bot! JBotRace contains a complete GUI for viewing races and developing the bots.
    Downloads: 0 This Week
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  • 9
    In Hoverbots, robots with an artificial intelligence fight each other in a 3D environment. The AI is coded by the competitors in any language. Robots can create drones with up to the same functionality as the robot, or simply as bombs.
    Downloads: 0 This Week
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  • 10
    A cellular automata system that features game-theoretic interaction rules.
    Downloads: 0 This Week
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  • 11
    Beneath Enemy Lines is a "total time submarine simulator." Real time to the max, Beneath Enemy Lines simulates the joys and demands of submaine life, scouring the oceans for days in search of adversary subs and surface vessels and reaching distant lands
    Downloads: 0 This Week
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  • 12
    Symbian 3D Engine Open Source - The EPOC Community Premier 3D Development
    Downloads: 0 This Week
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  • 13
    MUGU (Multi-User Graphical Universe) is a gaming system for multiplayer roleplaying worlds.
    Downloads: 0 This Week
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  • 14
    Colonize the universe, trade with your friends as well as your enemies, Begin with alliances to end with total domination. Only you can choose how to play this game. Possiblitly exist that the universe is ever expanding. Idea is that users are both cli
    Downloads: 0 This Week
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  • 15
    Downloads: 0 This Week
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  • 16
    Massively Multiplayer Space Trading and Combat game. This is an online strategy game, not a 3D space sim. Incorporating ideas from games such as Stars!, SE3, MOO, Tradewars, MUD/MOOs, Dune II, SimCity.
    Downloads: 0 This Week
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  • 17
    This is a mobile game based on the Persian santur.
    Downloads: 0 This Week
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  • 18

    MMUAVC

    A Multimodal approach to control a Unmanned Aerial Vehicle

    Welcome to Multimodal Unmanned Aerial Vehicle Controller (MMAR) This project intends to develop a multimodal interface which gives a human operator capability of controlling a QuadRotor UAV efficiently and more easily. During this project we use a simulated QuadRotor called AirRobot in a simulation environment for development of robots, USARSim. There are some aspects involved in this project including touch, pose tracking, gesture recognition, voice recognition, etc and we try to utilize...
    Downloads: 0 This Week
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  • 19
    Crowdfarming Database and Simulator

    Crowdfarming Database and Simulator

    To log/share/analyze/optimize/simulate garden activity

    An online database and cross-platform, game-like client where gardeners/farmers (small or large scale) can log their actions and measurements (such as weather, yield, current plant size). Any user can then play it back visually, or play with the data and see a simulation inferred from the knowledge database, or calculate an optimal design within given constraints, inferred from the knowledge available at that time. This is both a tool for playing, in order to entertain and inspire...
    Downloads: 0 This Week
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  • 20
    jMARS is a java implementation of the famous "Core Wars" application first described by A.K. Dewdney. Using eXtreme Programming combined with Java, EJB, and the Rich Client Platform it can be used as an educational tool to understand these technologies
    Downloads: 0 This Week
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  • 21
    This project is a real time air traffic simulator. The system is composed of a server that run the simulation, a client that will display the ATC screen and a client to manage the flights
    Downloads: 0 This Week
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  • 22
    YAFIRPO is a system that help people to handle its team in the game F1 Project (www.f1project.org)
    Downloads: 0 This Week
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  • 23
    This project aims to develop an implementation of the THE RIDDLE OF STEEL RPG Combat System.
    Downloads: 0 This Week
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