Showing 32 open source projects for "mobile"

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  • 1
    A funny little game based on the worms-concept. Let your friend meet his creator by blasting him to hell with the mighty Big Motha' Rocket. Or why not heal your friend that just took a bullet for you. Well... just have fun really =)
    Downloads: 0 This Week
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  • 2
    This is a mobile game based on the Persian santur.
    Downloads: 0 This Week
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  • 3
    Sky Roads J2ME clone using JSR-184, Java Mobile 3D API.
    Downloads: 0 This Week
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  • 4

    MMUAVC

    A Multimodal approach to control a Unmanned Aerial Vehicle

    Welcome to Multimodal Unmanned Aerial Vehicle Controller (MMAR) This project intends to develop a multimodal interface which gives a human operator capability of controlling a QuadRotor UAV efficiently and more easily. During this project we use a simulated QuadRotor called AirRobot in a simulation environment for development of robots, USARSim. There are some aspects involved in this project including touch, pose tracking, gesture recognition, voice recognition, etc and we try to utilize...
    Downloads: 0 This Week
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  • 5
    The basic goal of The Aceituna project is to create a massive multiplayer strategy game in the style of Sid "God" Meier's Civilization, but adding far more detail and complexity, thus creating a "living" world for the players to inhabite.
    Downloads: 0 This Week
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  • 6
    Crowdfarming Database and Simulator

    Crowdfarming Database and Simulator

    To log/share/analyze/optimize/simulate garden activity

    An online database and cross-platform, game-like client where gardeners/farmers (small or large scale) can log their actions and measurements (such as weather, yield, current plant size). Any user can then play it back visually, or play with the data and see a simulation inferred from the knowledge database, or calculate an optimal design within given constraints, inferred from the knowledge available at that time. This is both a tool for playing, in order to entertain and inspire...
    Downloads: 0 This Week
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  • 7
    Running Reality

    Running Reality

    World history plays out down to street level on a detailed map.

    ...Towns grow, buildings are constructed, ships explore new seas, and armies battle. Harbors silt in, rivers change course, and cities are sacked and burned. When you are standing at a historical site and using your mobile phone, you can see all the events that happened around you at that exact spot then zoom out to see the context of what was happening more globally.
    Downloads: 0 This Week
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