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A game/toy that simulates a world environment with organisms to survive: game of life with more complex rules. Every programmer can make his/her own organisms and compete with others. Hopefully in the future it will support genetics.
This is a framework to develop Contexts and Agents and a Container to run them. The Container lets each Agent interact with the Context and other Agents. The agents are deployed in jar files and each one runs in an exclusive sandbox.
8. Mai 2005: We have discontinued SourceForge as a download place for our open source projects. You can now download these projects directly from the XLOG Technologies GmbH web site at http://www.xlog.ch/omonia.
RoboScout is a software that simulates realistic vehicle behaviour that drives by itself and avoids obstacles in a virtual world. Every instant, the vehicle decides by itself how to modify its speed and direction according to its environment.
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BoardWars is a teaching utility for computer science classes.
It runs as a server supporting multiple turn based board games.
The games are played by supplying the AI code in java or c++.
BoardWars was funded by the University of Iowa
JavaArena is a java based game where two or more "bots" have its own artificialintelligence and go for the battle. Support for capture the flag coming soon.
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This is RoboCup player. The player can be used with soccer server system (http://sserver.sourceforge.net). It can be used as a library for your custom player or can be programmed with build-in scripting language (very simple).
Simply solve complex auth. Easy for devs to set up. Easy for non-devs to use.
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Fungus is a framework for distributed simulation by multi-agents.
It uses a very modular architecture.
A GUI is provided.
In our model, everything is Agent. Even the environnement.
You have an access to the communication's 'canals'.
JBotRace is a car racing simulator, in which the cars are driven by bots. The bots are small programs written in Java and it is your task to develop the best bot! JBotRace contains a complete GUI for viewing races and developing the bots.
In Hoverbots, robots with an artificialintelligence fight each other in a 3D environment. The AI is coded by the competitors in any language. Robots can create drones with up to the same functionality as the robot, or simply as bombs.
Katz und Maus is a great Java simulation of two animal species, cats and mice. In the game the user can give his chosen species artificialintelligence. In fact he decided about mice he must code how they react on different events, e.g. corn found.